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hobinjk-ptc and others added 30 commits June 16, 2022 13:37
…oads, and ignores avatar objects in the visibleObjects
… so that it will update the three.js camera as well
…erators more subtle, now that we have laser pointers
Support for avatar objects + laser beams
updates SettingToggle to use new options
hobinjk-ptc and others added 25 commits May 9, 2023 09:22
Made following camera tilting angle more responsive to the phone & clamp camera when reaching singularity point
Added ability to save and load camera positions
1. Fixed Virtual Camera zooming in bug (sometimes, camera position is closer to focus point than target position, causing it to never focus on focus point when zooming in).
2. Adjust focus() zoomFactor, to make focus() zoom in closer to the mesh
…ocus-parameters

Fine tune Virtual Camera focus parameters
…m-to-top in Vuforia to top-to-bottom in OpenGL
…a cannot focus to the focus point, instead jumping back and forth around it
Fixed camera panning slow speed after rotating
@Steve-KX-RL Steve-KX-RL requested a review from hobinjk-ptc June 14, 2023 20:20
@hobinjk-ptc hobinjk-ptc force-pushed the Virtual-camera-right-click-default-collide-with-ground-plane branch from ddadf97 to c146a8e Compare November 8, 2024 00:56
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6 participants