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19 changes: 8 additions & 11 deletions Doc/library/code.rst
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Expand Up @@ -68,17 +68,14 @@ build applications which provide an interactive interpreter prompt.
Overriding Console Output
-------------------------

To customize console output a user can replace :func:`sys.displayhook`
and/or :func:`sys.excepthook`. Alternatively, users can override
:meth:`InteractiveConsole.write` in a derived class.

The destination of console output is controlled as follows:

* The return value from successfully interpreted Python statements are printed
by calling :func:`sys.displayhook`. This is a side effect of
:func:`compile_command` passing ``'single'`` for *symbol*.
* Exception tracebacks and syntax errors are written to :data:`sys.stderr` by
default but can be redirected by setting :func:`sys.excepthook`.
All output is printed to :data:`sys.stderr` by default. A user can override
:meth:`InteractiveConsole.write` in a derived class to change that. Alternatively,
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Please wrap this so that no line is more than 80 chars.

Before we make this documented behavior, let's make sure that there are unit tests ensuring it is true.

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I think there are tests for excepthook, but not for displayhook:
https://github.com/python/cpython/blob/main/Lib/test/test_code_module.py

it is possible to selectively redirect parts of the output:

* The return values of successfully interpreted Python statements are printed
with :func:`sys.displayhook`.
* Exception tracebacks and syntax errors can be redirected by setting
:func:`sys.excepthook`.

Additionally, :class:`InteractiveConsole` will print banner information to
:data:`sys.stderr` if *banner* was passed to the constructor.
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