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[ET-VK][ez] Fix type ambiguity relating to TextureLimits class
#11642
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## Context Fixes build failures in CI by resolving ambiguities with the `TextureLimits` class. ## Changes * Add converting constructor to construct `TextureLimits` from a `utils::uvec3` * Modify `UniformData` class to receive `utils::uvec3` directly, removing the need to reference `TextureLimits` Differential Revision: [D76608702](https://our.internmc.facebook.com/intern/diff/D76608702/) [ghstack-poisoned]
🔗 Helpful Links🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/11642
Note: Links to docs will display an error until the docs builds have been completed. ❌ 1 New Failure, 1 PendingAs of commit 90fc268 with merge base d660bde ( NEW FAILURE - The following job has failed:
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## Context Fixes build failures in CI by resolving ambiguities with the `TextureLimits` class. ## Changes * Add converting constructor to construct `TextureLimits` from a `utils::uvec3` * Modify `UniformData` class to receive `utils::uvec3` directly, removing the need to reference `TextureLimits` Differential Revision: [D76608702](https://our.internmc.facebook.com/intern/diff/D76608702/) ghstack-source-id: 290281028 Pull Request resolved: #11642
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This pull request was exported from Phabricator. Differential Revision: D76608702 |
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) This PR was created by the merge bot to help merge the original PR into the main branch. ghstack PR number: #11642 by @SS-JIA ^ Please use this as the source of truth for the PR details, comments, and reviews ghstack PR base: https://github.com/pytorch/executorch/tree/gh/SS-JIA/242/base ghstack PR head: https://github.com/pytorch/executorch/tree/gh/SS-JIA/242/head Merge bot PR base: https://github.com/pytorch/executorch/tree/main Merge bot PR head: https://github.com/pytorch/executorch/tree/gh/SS-JIA/242/orig @diff-train-skip-merge Co-authored-by: Stephen Jia <[email protected]>
Stack from ghstack (oldest at bottom):
TextureLimitsclass #11642Context
Fixes build failures in CI by resolving ambiguities with the
TextureLimitsclass.Changes
TextureLimitsfrom autils::uvec3UniformDataclass to receiveutils::uvec3directly, removing the need to referenceTextureLimitsDifferential Revision: D76608702