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This PR was created by the merge bot to help merge the original PR into the main branch.
ghstack PR number: #11825 by @SS-JIA
^ Please use this as the source of truth for the PR details, comments, and reviews
ghstack PR base: https://github.com/pytorch/executorch/tree/gh/SS-JIA/245/base
ghstack PR head: https://github.com/pytorch/executorch/tree/gh/SS-JIA/245/head
Merge bot PR base: https://github.com/pytorch/executorch/tree/main
Merge bot PR head: https://github.com/pytorch/executorch/tree/gh/SS-JIA/245/orig
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Pull Request resolved: #11825

## Changes

* Introduce `permute_buffer.glsl` and `permute_texture.glsl` compute shader templates to implement the permute operator

## Motivation

The existing implementation of permute produced incorrect outputs for width packed textures. Furthermore, there was no buffer implementation for the permute operator.

My goal with this diff is to introduce a more flexible implementation of permute that could work for any tensor representation.

## Performance impact

None expected.
ghstack-source-id: 292530157
@exported-using-ghexport

Differential Revision: [D76483755](https://our.internmc.facebook.com/intern/diff/D76483755/)
@pytorchbot pytorchbot requested a review from SS-JIA as a code owner June 25, 2025 16:37
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pytorch-bot bot commented Jun 25, 2025

🔗 Helpful Links

🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/11971

Note: Links to docs will display an error until the docs builds have been completed.

⏳ No Failures, 3 Pending

As of commit de58724 with merge base 89bdd1d (image):
💚 Looks good so far! There are no failures yet. 💚

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@facebook-github-bot facebook-github-bot added the CLA Signed This label is managed by the Facebook bot. Authors need to sign the CLA before a PR can be reviewed. label Jun 25, 2025
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@SS-JIA SS-JIA merged commit 9c9357b into main Jun 25, 2025
96 of 97 checks passed
@SS-JIA SS-JIA deleted the gh/SS-JIA/245/orig branch June 25, 2025 17:43
hinriksnaer pushed a commit to hinriksnaer/executorch that referenced this pull request Jun 26, 2025
## Changes

* Introduce `permute_buffer.glsl` and `permute_texture.glsl` compute shader templates to implement the permute operator

## Motivation

The existing implementation of permute produced incorrect outputs for width packed textures. Furthermore, there was no buffer implementation for the permute operator.

My goal with this diff is to introduce a more flexible implementation of permute that could work for any tensor representation.

## Performance impact

None expected.

Differential Revision: [D76483755](https://our.internmc.facebook.com/intern/diff/D76483755/)
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