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Summary:
This diff reduces precision ints for texture coordinates in the q_linear op's texture based multiplication implementation.

Context:
Texture size in a single dimension even on most high ends GPUs are limited to 65535, thus ushort is sufficient for storing texture coordinates.

Reviewed By: SS-JIA

Differential Revision: D64191093

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pytorch-bot bot commented Oct 18, 2024

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🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/6354

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@facebook-github-bot facebook-github-bot added the CLA Signed This label is managed by the Facebook bot. Authors need to sign the CLA before a PR can be reviewed. label Oct 18, 2024
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This pull request was exported from Phabricator. Differential Revision: D64191093

trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Oct 21, 2024
…ce shader register pressure. (pytorch#6354)

Summary:

This diff reduces precision ints for texture coordinates in the q_linear op's texture based multiplication implementation.

**Context:**
Texture size in a single dimension even on most high ends GPUs are limited to 65535, thus ushort is sufficient for storing texture coordinates.

Reviewed By: nathanaelsee, SS-JIA

Differential Revision: D64191093
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This pull request was exported from Phabricator. Differential Revision: D64191093

trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Oct 21, 2024
…ce shader register pressure. (pytorch#6354)

Summary:

This diff reduces precision ints for texture coordinates in the q_linear op's texture based multiplication implementation.

**Context:**
Texture size in a single dimension even on most high ends GPUs are limited to 65535, thus ushort is sufficient for storing texture coordinates.

Reviewed By: nathanaelsee, SS-JIA

Differential Revision: D64191093
…ce shader register pressure. (pytorch#6354)

Summary:

This diff reduces precision ints for texture coordinates in the q_linear op's texture based multiplication implementation.

**Context:**
Texture size in a single dimension even on most high ends GPUs are limited to 65535, thus ushort is sufficient for storing texture coordinates.

Reviewed By: nathanaelsee, SS-JIA

Differential Revision: D64191093
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This pull request was exported from Phabricator. Differential Revision: D64191093

@facebook-github-bot facebook-github-bot merged commit 5d7bd71 into pytorch:main Oct 22, 2024
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3 participants