[ET-VK] Only use LINEAR tiling if it's available
          #6898
        
          
      
                
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Stack from ghstack (oldest at bottom):
Context
Recently, we switched to using
VK_IMAGE_TILING_LINEARto minimize memory footprint.However, according to the Vulkan Spec the
VK_IMAGE_TILING_LINEARtiling may only be available for 2D textures.Changes
Adapterclass, check if it's possible to create a 3D texture with LINEAR tilingContextDifferential Revision: D66029137