Skip to content

[ET-VK] Using vec2 to store output positions to reudce shader register footprint.#7474

Merged
facebook-github-bot merged 3 commits intogh/trivedivivek/32/basefrom
gh/trivedivivek/32/head
Jan 3, 2025
Merged

[ET-VK] Using vec2 to store output positions to reudce shader register footprint.#7474
facebook-github-bot merged 3 commits intogh/trivedivivek/32/basefrom
gh/trivedivivek/32/head

Commits

Commits on Jan 2, 2025