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@J16N J16N commented Aug 14, 2024

This PR introduces support for data visualization using t-SNE, now accelerated by Rust for enhanced performance. Key features include:

  • Efficient Multithreading: Computation is optimized through multithreading, significantly improving processing speed.
  • On-Demand Rendering: Implements "on-demand rendering" as outlined in the original proposal.
  • Pre-computed Distance Matrix Support: Added functionality to accept a pre-computed distance matrix as input, producing lower-dimensional vectors as output.
  • Performance Enhancements: Utilizes SharedArrayBuffer to efficiently transfer results from worker thread to the main thread, further boosting performance.

@J16N J16N changed the title Add support for WASM based tSNE. Add support for WASM based tSNE Aug 14, 2024
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