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添加位置变动(操作变动)回调接口,为外部实现调试功能实现可能
Introduces JS_SetOPChangedHandler to allow setting a callback for operation changes in the JSContext. Also adds calls to emit_source_loc in various statement parsing locations to improve source location tracking during parsing.
假如没有,位置跟踪会发生异常。
解决在函数内出现静态错误时,返回的堆栈信息中的列号错误的bug。
Introduces functions to get stack depth and retrieve local variables at a specific stack frame level, along with a struct for local variable info and a function to free the allocated array. Also updates the JSOPChangedHandler signature to include JSContext for improved debugging capabilities.
假如采用旧的代码,会发生下面的错误:
function add(a, b){
return a + b;
var b // OP_return会出现在这里
while(1){}
}
add(1, 2)
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At a quick glance, this looks better than the other approaches I've seen, kudos! Now, since this will have a performance impact, I'd say we want it gated with a compile time time macro. @bnoordhuis thoughts? |
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Thanks for the feedback @saghul! I've added a compile-time macro Compile-time gating (
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@bnoordhuis WDYT? |
bnoordhuis
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Behind a compile-time flag would be good. The diff mostly looks good to me but there are a couple of changes I'd like to see:
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the API functions should always be available but return an error when compiled without debugger support
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can you rename the new emit_source_loc calls to something like emit_source_loc_debug and turn that into a no-op when there's no debugger support?
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I don't love the name JSOPChangedHandler. Suggestions for a better one? Something like JSBytecodeTraceFunc perhaps?
I'm assuming this good enough as a building block to assemble a functional debugger from? I can see how it lets you single-step through code, inspect stack frames, set breakpoints, etc., so I'm guessing... yes?
Rename the old operation_changed/JSOPChangedHandler to bytecode_trace/JSBytecodeTraceFunc and replace JS_SetOPChangedHandler with JS_SetBytecodeTraceHandler. Add conditional compilation guards so debugger-related code is compiled only when QJS_ENABLE_DEBUGGER is set (including stack depth, local-variable APIs, and freeing logic). Introduce emit_source_loc_debug no-op macro when debugger is disabled and make JS_GetStackDepth return -1 without the debugger. Update public header comments to reflect the new API and behavior.
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Thanks for the review @bnoordhuis! I've addressed all your feedback: 1. API functions always availableType definitions
2. emit_source_loc_debugAdded a macro after emit_source_loc(): All 10 new call sites (for return, let/const, var, if, for, break/continue, switch, try/finally) now use 3. Renamed JSOPChangedHandler →
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| Old | New |
|---|---|
| JSOPChangedHandler | JSBytecodeTraceFunc |
| JS_SetOPChangedHandler | JS_SetBytecodeTraceHandler |
| ctx->operation_changed | ctx->bytecode_trace |
| ctx->oc_opaque | ctx->trace_opaque |
4. Re: building block for a functional debugger
Yes — the current API covers the essential building blocks: single-step, breakpoints, call stack inspection, and local variable read access. I've built a working VSCode debugger on top of it QuickJS-Debugger
For a more complete debugger experience, a few additional APIs could be added later (as separate PRs):
- JS_EvalInStackFrame() — eval an expression in a specific frame's scope
- Closure variable access (captured vars from outer scopes)
- Exception hook (pause on throw)
But these can be built incrementally. The current PR is a solid minimal foundation.
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I'm reasonably confident we can support this at runtime, no compile-time flags, without significant slowdowns when the debugger is inactive:
Proof of concept, very WIP: bnoordhuis/quickjs@f5fbb5b |
Introduce a per-context debugging mechanism: add OP_debug opcode and a JS_NewDebugContext API that accepts a JSDebugBreakFunc callback. Debug opcodes are emitted at statement/source boundaries only when a context is created with a non-NULL debug callback (s->emit_debug is set from ctx->debug_break). The interpreter now handles OP_debug by invoking ctx->debug_break with filename/funcname/line/col and can raise an exception if the callback returns non-zero. The implementation records pc2line info for OP_debug during resolve_labels so source locations can be resolved at runtime. Removed the old build-time QJS_ENABLE_DEBUGGER gate and the bytecode-trace API (JS_SetBytecodeTraceHandler and related fields), and dropped the CMake option QJS_ENABLE_DEBUGGER. Updated headers and opcodes (DEF(debug)) and adjusted parsing/codegen to emit OP_debug where appropriate.
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Thanks @bnoordhuis for the Here's a summary of what's been done, and a few design choices I'd like to explain: What we adopted from your POC
Additional work beyond the POCSince the POC was intentionally minimal ("very WIP"), I filled in the remaining pieces:
Where we diverged (and why)Callback signatureYour POC passes raw call-frame values: typedef void JSDebugBreakFunc(JSContext *ctx, JSValueConst func_obj,
JSValueConst this_obj, JSValueConst new_target,
int argc, JSValueConst *argv);We use resolved debug info instead: typedef int JSDebugBreakFunc(JSContext *ctx,
const char *filename, const char *funcname,
int line, int col);Reason: A debugger needs filename/line/col at every break point. With the raw-values signature, the callback would need public APIs to extract the current PC's line number from the bytecode — but
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* Regenerate pre-compiled bytecode files after OP_debug opcode addition The commit 1e05bd7 added OP_debug to quickjs-opcode.h but did not regenerate the pre-compiled bytecode files. This shifted all opcode numbers by +1, causing the interpreter to misparse the bytecode stream and trigger "invalid atom index" errors. Regenerated all bytecode files using `make codegen` with the updated qjsc compiler that includes the OP_debug opcode. Agent-Logs-Url: https://github.com/G-Yong/quickjs/sessions/9ded3eef-eaab-421f-a1d7-0fca19fee48d Co-authored-by: G-Yong <21030893+G-Yong@users.noreply.github.com> * Move OP_debug to end of opcode list to avoid shifting upstream opcodes Instead of inserting OP_debug at position 1 (which shifted all subsequent opcode numbers and broke pre-compiled bytecode), place it after all short opcodes at the end of the opcode list. This way: - All regular and short opcodes keep their upstream positions - OP_debug gets a new unique index (246) that doesn't conflict - Future upstream merges won't cause bytecode incompatibilities - The codegen check passes with no stale bytecode Agent-Logs-Url: https://github.com/G-Yong/quickjs/sessions/96e96c96-17d4-40c3-8131-ec6375bb30c8 Co-authored-by: G-Yong <21030893+G-Yong@users.noreply.github.com> * Revert bytecode regeneration, keep only DEF(debug) move to end of opcode list Place the new OP_debug opcode after all short opcodes instead of right after OP_invalid. Inserting it near the top of the table shifts every subsequent opcode number by one, which silently invalidates all pre-compiled bytecode files (gen/*.c, builtin-*.h) and causes "invalid atom index" errors at runtime. By appending it at the end of the DEF list (but before the temporary 'def' opcodes), no existing opcode value changes, so the checked-in bytecode files remain valid and no regeneration step is required. OP_debug is only emitted at compile time when a debug context is active (JS_NewDebugContext) and never appears in pre-compiled bytecode, so its exact numeric value is irrelevant to stored bytecode compatibility. Agent-Logs-Url: https://github.com/G-Yong/quickjs/sessions/33150476-2312-48c9-98b4-113ff7039512 Co-authored-by: G-Yong <21030893+G-Yong@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: G-Yong <21030893+G-Yong@users.noreply.github.com>
saghul
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Left some comments! I like where this is going!
Replace JS_AtomToCString/JS_FreeCString usage with JS_AtomGetStr into fixed-size buffers when calling ctx->debug_break in quickjs.c, and always compute the source line number (removed the pc2line_buf guard). This avoids temporary allocations/frees for filename/funcname passed to the debug callback. Also simplify JSDebugLocalVar comments in quickjs.h by removing notes about freeing the name and value.
Replace the old JS_NewDebugContext API with JS_SetDebugBreakHandler(ctx, cb) so callers can set or clear a debug-break callback on any existing context. Update header docs to clarify that OP_debug opcodes are always emitted at statement boundaries and the callback is only invoked when set. Remove the emit_debug flag from JSParseState and always emit OP_debug in emit_source_loc; initialization no longer toggles emit_debug. This decouples bytecode emission of debug traps from whether a handler was present at context creation, allowing handlers to be attached later.
OP_debug is a transparent no-op (0 pop, 0 push) used solely for debugger breakpoints. Setting last_opcode_pos to point at OP_debug breaks all peephole optimizations that rely on get_prev_opcode(), because they see OP_debug instead of the real preceding opcode. Affected code paths include: - js_is_live_code(): misidentifies dead code as live - set_object_name(): fails to match OP_set_name / OP_set_class_name - lvalue parsing: falls into the default (invalid lvalue) branch - set_object_name_computed(): fails to rewrite opcodes This caused CI test failures when OP_debug was always emitted. Fix: stop updating last_opcode_pos in emit_source_loc(), making OP_debug transparent to the peephole optimizer, just like OP_source_loc already is.
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Since the bytecode needs to be regeneratred, can you bump the BC_VERSION please? You'll need to update the fuxxing tests too. |
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Done — bumped |
Rename debug break callback and related symbols to use "trace" naming: JSDebugBreakFunc -> JSDebugTraceFunc, ctx->debug_break -> ctx->debug_trace, and JS_SetDebugBreakHandler -> JS_SetDebugTraceHandler; update call sites in the bytecode interpreter accordingly. Bump BC_VERSION from 25 to 26 to reflect the bytecode changes and update tests/test_bjson.js base64 fixtures (Gf -> Gv) to match the new bytecode format. Also adjust the JS_GetStackDepth comment wording.
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Any chance you can add a small test in api-test.c ? |
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Added a
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Looks like you didn't regenerate the bundled bytecode after bumping it, and tests are failing due to that. |
…mismatch (25 -> 26) (#4) Agent-Logs-Url: https://github.com/G-Yong/quickjs/sessions/22cd13bd-1c2e-44b2-af85-79b7cf479498 Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: G-Yong <21030893+G-Yong@users.noreply.github.com>
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Fixed — ran The reason I didn't include the codegen step earlier was intentional: regenerating these files produces a large diff across multiple generated files, which would have buried the actual debugging interface changes and made the PR much harder to review. Now that the core changes have been reviewed, I've added the regenerated files in a separate commit. |
Add a debugging interface to the existing architecture.

Using the added debugging interface, we implemented debugging for QuickJS in VSCode. The project address is:[QuickJS-Debugger]