Curse of the Tomb is a in-depth example of creating a 2D action-adventure platforming game in Godot 4, brought to you by Quiver. This code is intended to accompany the comprehensive Make a 2D Action Adventure Game with Godot 4 course.
Godot 4.0 or later.
- Advanced 2D platforming mechanics like coyote time
- State machines
- Animations with AnimationPlayer node
- Tilemaps
- Hitboxes and hurtboxes
- Particle systems
- Basic shaders
- Parallax backgrounds
- Boss battles
- Cinematics
- Lighting
- Hit stop and camera shake effects
- HUD and menus
- Game saving and loading
Tom Glenn (https://codewithtom.com)
Matt Dye (https://mattdyedraws.com)
Joe Bustamante (jmbiv - https://www.youtube.com/@jmbiv_dev)
- Jump - https://freesound.org/people/ShaneF91/sounds/386572/
- Slash - https://freesound.org/people/32cheeseman32/sounds/180830/
- Slash Hit - https://freesound.org/people/Abyssmal/sounds/35213/
- Footsteps - https://freesound.org/people/monte32/sounds/353799/
- Desert Ambient Loop - https://freesound.org/people/Imjeax/sounds/427401/
- Safari Drum Beat Loop - https://freesound.org/people/nemaavla/sounds/318759/
- Clay Jar Break - https://freesound.org/people/Clearwavsound/sounds/540337/
- Gem Pickup - https://freesound.org/people/Killersmurf96/sounds/423123/
- Health Pickup - https://freesound.org/people/KeshaFilm/sounds/471834/
- Throw - https://freesound.org/people/InspectorJ/sounds/394431/
- Growl - https://freesound.org/people/JonCon_Library/sounds/481642/
- Rock Slam - https://freesound.org/people/Bertsz/sounds/524312/
- Rock Break - https://freesound.org/people/newlocknew/sounds/631485/
- Boss Battle Music - https://freesound.org/people/Sami_Hiltunen/sounds/573803/
- Laser - https://freesound.org/people/SamsterBirdies/sounds/470903/
- Blow Out - https://freesound.org/people/JacobEmanuelMadrid/sounds/656818/
- Hit - https://freesound.org/people/LukeSharples/sounds/209181/