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ramirezfernando
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feat: add game mode state
CI
#60:
Commit
026d449
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ramirezfernando
43s
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main
43s
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fix: update SDL_GetTextureSize error log
CI
#59:
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f51ae8b
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1m 55s
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main
1m 55s
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feat: add std::unreachable
CI
#58:
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7bb4db3
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2m 8s
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main
2m 8s
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chore: remove misc-include-cleaner clang tidy check
CI
#57:
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4e7c472
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2m 15s
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2m 15s
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refactor: use types.h headers instead of macos specific ones
CI
#56:
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3d199ac
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55s
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chore: trigger CI
CI
#55:
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dae6900
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1m 2s
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1m 2s
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refactor: use std::expected
CI
#54:
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2114775
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2m 20s
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2m 20s
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chore(unittest): add math util tests
CI
#53:
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c65ba2d
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chore(ci): add test job
CI
#52:
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2efe24c
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-1s
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refactor: use std::expected in GetTopmostTile
CI
#51:
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ceca013
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3m 23s
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3m 23s
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feat: decrease max buffer size
CI
#50:
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7407962
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3m 51s
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3m 51s
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feat: send player coordinates to server
CI
#49:
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c3b4954
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3m 52s
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3m 52s
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refactor: brace init client file descriptor
CI
#48:
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43a54b3
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3m 43s
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3m 43s
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refactor: improve client/server var naming
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#47:
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ccffef4
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3m 11s
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main
3m 11s
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feat: add network utils
CI
#46:
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12add57
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3m 24s
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main
3m 24s
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fix: issue with debug recieve message is "Hello fr"
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#45:
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270550c
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3m 43s
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3m 43s
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chore: add better client and server logging
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#44:
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a8b3c9e
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3m 29s
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3m 29s
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fix: free addrinfo memory
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#43:
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e88aca4
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3m 33s
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3m 33s
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refactor: remove socket class
CI
#42:
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f229254
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3m 49s
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main
3m 49s
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chore: remove misc-include-cleaner check due to cross-platform issues
CI
#41:
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70db6a7
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3m 43s
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3m 43s
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refactor: fix clang-tidy warnings
CI
#40:
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edf353b
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3m 32s
main
main
3m 32s
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feat(server): pass correct address length
CI
#39:
Commit
70ade66
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3m 59s
main
main
3m 59s
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feat(game): add client socket
CI
#38:
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9f1ec5b
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3m 52s
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main
3m 52s
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fix(server): correctly pass size of address
CI
#37:
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319aa2b
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3m 45s
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main
3m 45s
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feat: set file descriptor to non-blocking mode
CI
#36:
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0e35498
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3m 58s
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main
3m 58s
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