Added Vector2DistanceAngle function #5340
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This one is pretty tiny, but it's a function that I always missed from GameMaker, now bundled into raylib's wonderful Vector2 type! I find myself reaching for this calculation pretty often when rendering graphics, so I figured it might be useful to have in the base library.
I set it up to be as easy to use as possible, so it accepts radians for angle. I also applied an offset of
-(.5f * PI)to make the function output a line pointing straight up if the user passes in0.0ffor angle. If this is too much, please feel free to let me know, and I can remove it.Thank you again for the awesome library!