Releases: rayshader/cp2077-red-filesystem
Releases · rayshader/cp2077-red-filesystem
v0.15.1
Compatibility
- Cyberpunk 2077 v2.31
- RED4ext v1.29.0+
- redscript v0.5.31+
Fixed
- use case-insensitive comparison to detect unsafe paths. Prevent issues when
Vortex is used.
Added
- debug-level logs to diagnosis issues at runtime.
v0.15.1 RC3
Compatibility
- Cyberpunk 2077 v2.31
- RED4ext v1.29.0+
- redscript v0.5.31+
Fixed
- use case-insensitive comparison to detect unsafe paths. Prevent issues when Vortex is used.
v0.15.1 RC2
Compatibility
- Cyberpunk 2077 v2.31
- RED4ext v1.29.0+
- redscript v0.5.31+
Added
- more debugging logs when permission is denied
v0.15.1 RC1
Compatibility
- Cyberpunk 2077 v2.31
- RED4ext v1.29.0+
- redscript v0.5.31+
Added
- debug-level logs to diagnosis issues at runtime.
v0.15.0
Compatibility
- Cyberpunk 2077 v2.31
- RED4ext v1.29.0+
- redscript v0.5.27+
Changed
- support patch 2.31
v0.14.1
Compatibility
- Cyberpunk 2077 v2.3
- RED4ext v1.28.0+
- redscript v0.5.27+
Changed
- explicitly set
publicvisibility forFileSystemWriteModeandFileSystemStatusenums. Ready for upcoming release of redscript v1.
v0.14.0
Compatibility
- Cyberpunk 2077 v2.3
- RED4ext v1.28.0+
- redscript v0.5.27+
Changed
- support patch 2.3
v0.13.0
Compatibility
- Cyberpunk 2077 v2.21
- RED4ext v1.27.0+
- redscript v0.5.27+
Added
- read binary file encoded to Base64 using
ReadAsBase64(), in bothFileandAsyncFile. This is mainly intended to read PNG files (using a screenshot feature).
v0.12.0
Compatibility
- Cyberpunk 2077 v2.21
- RED4ext v1.27.0+
- redscript v0.5.27+
Changed
- support patch 2.21
v0.11.0
Compatibility
- Cyberpunk 2077 v2.2
- RED4ext v1.26.0+
- redscript v0.5.27+
Changed
- support patch 2.2