- 📕 Semester 1
- 📙 Semester 2
- 📒 Semester 3
- 📗 Semester 4
- 📘 Semester 5
- 📓 Semester 6
In the Virtual Reality course, we completed three major projects:
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Ray Tracing Implementation: We began by developing a basic ray tracer in C# that rendered circles in a 3D space. We then enhanced this by adding lights and shadows, extended it to render ellipsoids, and finally, we rendered volumetric data, such as a transparent walnut with a visible seed.
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Physics Project in Unity: This project involved creating a satellite that orbited the scene, a catapult that launched a rock into a wall designed to shatter, and a robot that moved like a human and had an antenna that followed the satellite.
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Theme Project: The final project aimed to address phobias by placing users in a controlled virtual reality environment. By gradually increasing the intensity of the phobia, the goal was to help users overcome their fears.



