Determine per-view overrides in parallel (-> faster many entities + many views on native) #11439
+141
−64
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Description
Override determiniation (even if there are no overrides at all) can get very slow for many entities. This PR doesn't address that, but makes it parallel per-view. This alleviates the pain a little bit and was fairly straight forward to do.
Came up because I couldn't bear the sight in
Makes it

neatlystacked if multithreading isn't opted out or you're running on the web(this happens to be the slowest part in this synthetic scene which consists entirely of transforms, created via upcoming
pixi run -e py python tests/python/many_entity_transforms/main.py --transforms-only
)