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@qstage qstage commented Sep 27, 2025

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@qstage qstage requested a review from roflmuffin as a code owner September 27, 2025 17:57
}

return module->FindSignature(bytesStr);
return bytesStr[0] == '@' ? module->FindSymbol(bytesStr + 1) : module->FindSignature(bytesStr);
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Won't this cause issues if the first byte of a signature is 0x40, like it currently is for CGameEventManager_Init on windows?

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