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41 changes: 39 additions & 2 deletions Cargo.lock

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3 changes: 3 additions & 0 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,9 @@ libc = "0.2.87"
[target.'cfg(unix)'.dev-dependencies]
nix = { version = "0.28.0", features = ["fs"] }

[target.'cfg(windows)'.dependencies]
getrandom = { version = "0.3.2", features = ["std"] }

[dev-dependencies]
tempfile = "3.10.1"

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30 changes: 2 additions & 28 deletions src/windows.rs
Original file line number Diff line number Diff line change
Expand Up @@ -67,31 +67,6 @@ extern "system" {
fn WaitForSingleObject(hHandle: HANDLE, dwMilliseconds: DWORD) -> DWORD;
}

#[link(name = "advapi32")]
extern "system" {
#[link_name = "SystemFunction036"]
fn RtlGenRandom(RandomBuffer: *mut u8, RandomBufferLength: u32) -> u8;
}

// Note that we ideally would use the `getrandom` crate, but unfortunately
// that causes build issues when this crate is used in rust-lang/rust (see
// rust-lang/rust#65014 for more information). As a result we just inline
// the pretty simple Windows-specific implementation of generating
// randomness.
fn getrandom(dest: &mut [u8]) -> io::Result<()> {
// Prevent overflow of u32
for chunk in dest.chunks_mut(u32::MAX as usize) {
let ret = unsafe { RtlGenRandom(chunk.as_mut_ptr(), chunk.len() as u32) };
if ret == 0 {
return Err(io::Error::new(
io::ErrorKind::Other,
"failed to generate random bytes",
));
}
}
Ok(())
}

impl Client {
pub fn new(limit: usize) -> io::Result<Client> {
// Try a bunch of random semaphore names until we get a unique one,
Expand All @@ -103,9 +78,8 @@ impl Client {
// slot and then immediately acquire it (without ever releaseing it
// back).
for _ in 0..100 {
let mut bytes = [0; 4];
getrandom(&mut bytes)?;
let mut name = format!("__rust_jobserver_semaphore_{}\0", u32::from_ne_bytes(bytes));
let bytes = getrandom::u32()?;
let mut name = format!("__rust_jobserver_semaphore_{}\0", bytes);
unsafe {
let create_limit = if limit == 0 { 1 } else { limit };
let r = CreateSemaphoreA(
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