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Complex numbers #3892
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| Original file line number | Diff line number | Diff line change |
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| - Feature Name: `complex_numbers` | ||
| - Start Date: 2025-12-02 | ||
| - RFC PR: [rust-lang/rfcs#3892](https://github.com/rust-lang/rfcs/pull/3892) | ||
| - Rust Issue: [rust-lang/rust#0000](https://github.com/rust-lang/rust/issues/0000) | ||
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| ## Summary | ||
| [summary]: #summary | ||
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| FFI-compatible and calling-convention-compatible complex types are to be introduced into `core` to ensure synchronity with C primitives. | ||
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| ## Motivation | ||
| [motivation]: #motivation | ||
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| The definition of complex numbers in the C99 standard defines the _memory layout_ of a complex number but not its _calling convention_. | ||
| This makes crates like `num-complex` untenable for calling C FFI functions containing complex numbers without at least a level of indirection (`*const Complex`) or the like. | ||
| Only in `std` is it possible to make an additional repr to match the calling convention that C uses across FFI boundaries. | ||
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| In essence, this RFC makes code like this: | ||
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| ```C | ||
| extern double _Complex computes_function(double _Complex x); | ||
| ``` | ||
| callable in Rust without indirection: | ||
| ```rust | ||
| extern "C" { | ||
| fn computes_function(x: Complex<f64>) -> Complex<f64>; | ||
| } | ||
| fn main() { | ||
| let returned_value = computes_function(Complex::<f64>::new(3.0, 4.0)) | ||
| } | ||
| ``` | ||
| using the standard library's FFI-compatible complex numbers. | ||
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| ## Guide-level explanation | ||
| [guide-level-explanation]: #guide-level-explanation | ||
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| `Complex<T>` numbers can be instantiated with any component type using `Complex::new(re, im)` where `re` and `im` are of the same type ( includes all numbers). | ||
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| ```rust | ||
| let x = Complex::new(3.0, 4.0); | ||
| ``` | ||
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Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Discussion: where should this type live? (redirecting discussion from the main PR thread to keep things organized)
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I believe it should live in |
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| They can even be passed as an array: | ||
| ```rust | ||
| let y = Complex::from([3.0, 4.0]); | ||
| ``` | ||
| or as a tuple: | ||
| ```rust | ||
| let z = Complex::from((3.0, 4.0)); | ||
| ``` | ||
| They are added and multiplied as complexes are: | ||
| ```rust | ||
| let first = Complex::new(1.0, 2.0); | ||
| let second = Complex::new(3.0, 4.0); | ||
| let added = first + second; // 4 + 6i | ||
| let multiplied = first * second; // -4 + 10i | ||
| ``` | ||
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| They can be divided using normal floating-point division: | ||
| ```rust | ||
| let float_first = Complex::new(1.0, 2.0); | ||
| let float_second = Complex::new(3.0, 4.0); | ||
| let divided = float_second / float_first; // 2.4 - 0.2i | ||
| ``` | ||
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| You can even calculate the complex sine, cosine and more: | ||
| ```rust | ||
| let val = Complex::new(3.0, 4.0); | ||
| let sine_cmplx = csin(val); // 3.8537380379 - 27.016813258i | ||
| ``` | ||
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| If you want to call certain C libraries with complex numbers, you use this type: | ||
| ```C | ||
| // in the C library | ||
| extern double _Complex computes_function(double _Complex x); | ||
| ``` | ||
| ```rust | ||
| // in YOUR Rust code | ||
| extern "C" { | ||
| fn computes_function(x: Complex<f64>) -> Complex<f64>; | ||
| } | ||
| fn main() { | ||
| let returned_value = computes_function(Complex::<f64>::new(3.0, 4.0)) | ||
| } | ||
| ``` | ||
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| ## Reference-level explanation | ||
| [reference-level-explanation]: #reference-level-explanation | ||
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| The `core` crate will provide implementations for operator traits for possible component types. For now, complex operations like `Mul` and `Div` are defined specifically for each floating-point type, while `Add` and `Sub` are defined for any components that themselves implement `Add` and `Sub`. | ||
| Calls to some `libgcc` functions may also be needed, and will be emitted by the backend via compiler-builtins, specifically `__mulsc3`, `__muldc3`, `__divsc3` and `__divdc3` for the proper and complete implementation of these types. This is because if we implemented these operations generically, to implement any overflow checks, we would need to implement a trait that can generically call, say, a `max()` function and compare between values. `Add` and `Sub` do not have this problem (as they are relatively straightforward and do not hold any intermediate values) | ||
| They will have an internal representation similar to this (with public fields for real and imaginary parts): | ||
| ```rust | ||
| // in core::complex | ||
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| #[lang = "complex"] | ||
| #[repr(C)] | ||
| #[derive(Copy, Clone, PartialEq, Debug)] | ||
| pub struct Complex<T> {pub re: T, pub im: T}; | ||
| ``` | ||
| have construction methods and `From` impls: | ||
| ```rust | ||
| impl Complex<T> { | ||
| fn new(re: T, im: T) -> Self; | ||
| } | ||
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| impl<T> From<(T, T)> for Complex<T> { | ||
| fn from(value: (T, T)) -> Self; | ||
| } | ||
| impl<T> From<[T; 2]> for Complex<T> { | ||
| fn from(value: [T; 2]) -> Self; | ||
| } | ||
| ``` | ||
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| and have arithmetic implementations similar to this: | ||
| ```rust | ||
| impl<T: Add> Add for Complex<T> { // and for corresponding real types | ||
| type Output = Self; | ||
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| fn add(self, other: Self) -> Self::Output; | ||
| } | ||
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| impl<T: Sub> Sub for Complex<T> { // and for corresponding real types | ||
| type Output = Self; | ||
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| fn sub(self, other: Self) -> Self::Output; | ||
| } | ||
| ```rust | ||
| impl Mul for Complex<f32> { // calls to __mulsc3 will be required here for implementation details and corresponding real types will also be implemented | ||
| type Output = Self; | ||
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| fn mul(self, other: Self) -> Self::Output; | ||
| } | ||
| impl Mul for Complex<f64> { // calls to __muldc3 will be required here for implementation details and corresponding real types will also be implemented | ||
| type Output = Self; | ||
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| fn mul(self, other: Self) -> Self::Output; | ||
| } | ||
| impl Div for Complex<f32> { // calls to __divsc3 will be required here for implementation details and corresponding real types will also be implemented | ||
| type Output = Self; | ||
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| fn div(self, other: Self) -> Self::Output; | ||
| } | ||
| impl Div for Complex<f64> { // calls to __divdc3 will be required here for implementation details and corresponding real types will also be implemented | ||
| type Output = Self; | ||
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| fn div(self, other: Self) -> Self::Output; | ||
| } | ||
| ``` | ||
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| The floating point numbers shall have sine and cosine and tangent functions, their inverses, their hyperbolic variants, and their inverses defined as per the C standard and with Infinity and NaN values defined as per the C standard. | ||
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| ## Drawbacks | ||
| [drawbacks]: #drawbacks | ||
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| The implementation surface of the complex types means more items for the libs and lang teams to maintain. | ||
| Also, the multiple emitted calls to `libgcc.so` (`__mulsc3` and the like) via compiler-builtins may cause a bit of overhead and may not be what the Rust lang team and compiler team want. | ||
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| ## Rationale and alternatives | ||
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| [rationale-and-alternatives]: #rationale-and-alternatives | ||
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| The rationale for this type is mostly FFI: C libraries that may be linked from Rust code currently cannot provide functions with direct struct implementations of Complex - they must be hidden under at least a layer of indirection. This is because of the undefined calling convention of complex numbers in C. For example: on powerpc64-linux-gnu, [returning double _Complex doesn't do the same thing as returning a struct with a field of type double[2].](https://gcc.godbolt.org/z/hh7zYcnK6) However, it is not always possible to write a C complex-valued function that wraps the first function in a pointer. Thus, FFI becomes a problem if such complex-valued functions are passed by value and not by reference. | ||
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| Additionally, another issue this solves is to have a unified API for complex numbers. Right now, many crates are using their own implementation (`num-complex` could serve as a unifying factor, but other crates do not implement the same complex numbers, such as `nalgebra`, due to less care over incompatibility concerns), which makes it difficult to implement unifying interfaces without complicating the code with too many conversion functions. This serves a problem for crates that use different implementations of complex numbers for different tasks (`sprs` relying on `num-complex` and `nalgebra` implementing its own variation) | ||
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| You could theoretically do something like this: | ||
| ```c | ||
| double _Complex function(double _Complex value); | ||
| void wrapper_function(double _Complex* value, double _Complex* out) { | ||
| *out = function(*value); | ||
| } | ||
| ``` | ||
| for all functions you wish for. But this still needs to happen in C. | ||
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| ### Alternatives: | ||
| - Don't do this: There are, obviously, millions of alternatives on crates.io, the foremost being `num-complex`. However, I believe that if we wish to support proper FFI with C, then a standard type that matches calling conventions with C complex numbers is an important feature of the language. Hence, I do not recommend this idea. | ||
| - Use a polar layout: Polar complex numbers are undoubtedly a more optimal solution for multiplying complexes. However, I believe that if we wish to have proper FFI with C, then complex number layout should be chosen in accordance with the layout that is used in the C standard, and that is the orthogonal layout. This is also the layout used by most other languages and other crates on crates.io. | ||
| - Non-generic primitive types: These are, obviously, the most obvious and practical solution. However, if we implemented lots of such types, then we would not be able to expand for `f16` and `f128` support without repeating the code already implemented. It would be extremely repetitive and tedious to document new types and their behavior, even if we used macros to generate implementations | ||
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| ## Prior art | ||
| [prior-art]: #prior-art | ||
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| FORTRAN, C, C++, Go, Perl and Python all have complex types implemented in the standard library or as a primitive. This clearly appears to be an important feature many languages have. | ||
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| For example, in Python: | ||
| ```py | ||
| complex_num = 1 + 2j | ||
| complex_second = 3 + 4j | ||
| print(complex_num * complex_second) | ||
| ``` | ||
| or in C: | ||
| ```c | ||
| float _Complex cmplx = 1 + 2*I; | ||
| float _Complex two_cmplx = 3 + 4*I; | ||
| printf("%.1f%+.1fi\n", creal(cmplx * two_cmplx), cimag(cmplx * two_cmplx)); | ||
| ``` | ||
| Even in Rust, it has been discussed two times in IRLO: | ||
| - [First discussion](https://internals.rust-lang.org/t/c-compatible-complex-types-using-traits/13757) | ||
| - [Second discussion](https://internals.rust-lang.org/t/standard-complex-number-in-std-library/23748) | ||
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| Many crates, like `num-complex` also provide this feature, though it is not FFI-safe. | ||
| ## Unresolved questions | ||
| [unresolved-questions]: #unresolved-questions | ||
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| Should this type be in `core::ffi`? This type's purpose is mostly FFI, but it might be useful in library contexts as well, so I am not sure if we should place it in `core::ffi`. | ||
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| ## Future possibilities | ||
| [future-possibilities]: #future-possibilities | ||
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| - Maybe later on, we can think of adding a special custom suffix for complex numbers (`1+2j` for example), and using that as a simpler way of writing complex numbers if this RFC is accepted? This is very similar to how most languages implement complex numbers? Or perhaps we could consider a constant: | ||
| ```rust | ||
| impl<T: Float> Complex<T: Float> { | ||
| const I: T = Complex::new(T::zero(), T::one()); | ||
| } | ||
| ``` | ||
| where `zero` and `one` is implemented on the `Float` trait similar to `num_traits`? | ||
| Or maybe we could have a method on normal numbers: | ||
| ```rust | ||
| // for example | ||
| impl f32 { | ||
| fn i(self) -> Complex<f32> { | ||
| Complex::new(0, self) | ||
| } | ||
| } | ||
| ``` | ||
| that could help simplify the life of people who otherwise would have to keep writing `Complex::new()`? | ||
| - Should we support Imaginary eventually? This RFC doesn't cover it, but I think we can do this later in another RFC. | ||
| - Eventually we may support Gaussian integers (an extension of the real integers) which have a Euclidean division procedure with remainder. GCC has these, and we could theoretically eventually support these integers alongside GCC FFI. | ||
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| - We can also support f16 and f128 once methods for them are stabilised. | ||
| - We should also think about a `Display` implementation. Should we support something like `1 + 2i` or something else? Should we not make a `Display` impl at all, and just use re() and im() for the implementation? | ||
| - We should also consider adding aliases (like c32 and c64) for floating points once they are established, to allow for a shorthand syntax. | ||
| - Eventually, we should also consider adding polar conversions (e.g, `modulus` and `angle`) | ||
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