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@npmccallum npmccallum commented Sep 1, 2025

Related to: #143800

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rustbot commented Sep 1, 2025

r? @Mark-Simulacrum

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@rustbot rustbot added S-waiting-on-review Status: Awaiting review from the assignee but also interested parties. T-libs Relevant to the library team, which will review and decide on the PR/issue. labels Sep 1, 2025
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rustbot commented Sep 1, 2025

Some changes occurred to the intrinsics. Make sure the CTFE / Miri interpreter
gets adapted for the changes, if necessary.

cc @rust-lang/miri, @RalfJung, @oli-obk, @lcnr

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oli-obk commented Sep 1, 2025

Oh no. What did I do with rustfmt. const pub trait Foo is funny

Comment on lines 220 to 211
default fn chaining_le(left: &[Self], right: &[Self]) -> ControlFlow<bool> {
chaining_impl(left, right, PartialOrd::__chaining_le, usize::__chaining_le)
let l = cmp::min(left.len(), right.len());

// Slice to the loop iteration range to enable bound check
// elimination in the compiler
let lhs = &left[..l];
let rhs = &right[..l];

let mut i = 0;
while i < l {
match PartialOrd::__chaining_le(&lhs[i], &rhs[i]) {
ControlFlow::Continue(()) => {}
ControlFlow::Break(b) => return ControlFlow::Break(b),
}
i += 1;
}

usize::__chaining_le(&left.len(), &right.len())
}
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Can't all of this wait for const iterators? I don't know that the motivation is strong enough to justify switching to less maintainable code.

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@clarfonthey clarfonthey Sep 2, 2025

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I mean, main issue with const iterators is that a large portion of use cases require const closures, and that's probably going to take a pretty long while. It's entirely feasible that const traits get stabilised before const closures are viable.

Plus, there's just going to have to be a massive audit of const code once const iterators are usable anyway, so, it doesn't seem that bad to add more while loops for usefully-const code. But I think we definitely should be marking all of them for future updating.

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@tgross35 tgross35 Sep 2, 2025

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I can buy the fact that we may want const trait impls before we have const closures, and on a case-by-case basis we occasionally do iterator->indexing conversions to make const fn impls work. And the changes in this specific PR aren't that bad. But the net effect of doing this across the codebase adds up, and that part doesn't thrill me if the plan is just to rewrite it in the not-so-distant future. (I realize we need a real policy here, I've started writing one up.)

It's totally fine to say that the motivation is stronger than for a one-off impl because it unblocks a lot. But isn't SliceChain only used for a specialization anyway?

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@clarfonthey clarfonthey Sep 2, 2025

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The main issue with specialisation impls not being made const is they can implicitly mess with the non-const impls if we're not careful: some traits have const bounds instead of [const] bounds and I'm not sure every specialization impl has an associated codegen test. (This is a valid reason to put more scrutiny on these implementations! I just wanted to point out how subtle the changes can be.)

Besides, they exist to speed things up for a reason, and considering just how much slower miri can be, this could probably substantially affect compile times using this code if not done carefully.

Definitely looking forward to whatever you write up for a policy, though. I think most of the code should be detectable with clippy lints that currently don't fire in const code, but it is a fair bit concerning nonetheless.

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@tgross35 I agree with you that it isn't that great. I solved this by removing all the inlining in favor of regular const functions. See the latest push.

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rustbot commented Sep 6, 2025

This PR was rebased onto a different master commit. Here's a range-diff highlighting what actually changed.

Rebasing is a normal part of keeping PRs up to date, so no action is needed—this note is just to help reviewers.

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Also constify the impls of basic types.

One potentially controversial part of this change is making Eq, a
marker trait, const. I chose to do this ease user adoption.
Otherwise, code which already has an Eq bound and uses it to
proxy a PartialEq bound would need to add a separate bound. This
would cause a litering of bounds in downstream types.
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