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4 changes: 0 additions & 4 deletions draft/2024-11-13-this-week-in-rust.md
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* [Introducing Hyperlight: Virtual machine-based security for functions at scale](https://opensource.microsoft.com/blog/2024/11/07/introducing-hyperlight-virtual-machine-based-security-for-functions-at-scale/)
* [Introducing Sled, a Rust Library for Creating Spatial LED Strip Lighting Effects](https://davjcosby.github.io/all-published/miscellaneous-tech/Introducing%20Sled,%20a%20Rust%20Library%20for%20Creating%20Spatial%20LED%20Strip%20Lighting%20Effects.html)
* [Redis Shield: A high-performance rate limiting module in Rust using the Token Bucket algorithm](https://github.com/ayarotsky/redis-shield)
* [Introducing Hyperlight: Virtual machine-based security for functions at scale](https://opensource.microsoft.com/blog/2024/11/07/introducing-hyperlight-virtual-machine-based-security-for-functions-at-scale/)
* [Cohen: gccrs: An alternative compiler for Rust](https://lwn.net/Articles/997483/)
* [Progress on toolchain security features](https://lwn.net/SubscriberLink/996344/a68070fd6ffe56e9/)

* [Next-gen builder macro Bon 3.0 release](https://bon-rs.com/blog/bon-v3-release)

### Observations/Thoughts
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* [Bringing faster exceptions to Rust](https://purplesyringa.moe/blog/bringing-faster-exceptions-to-rust/)
* [Exploring the Assembly Code generated by Rust Recursive Tree Traversal](https://www.eventhelix.com/rust/rust-to-assembly-recursive-tree-fold/)
* [Typed IDs with SeaORM](https://klacan.sk/posts/typed-ids-with-sea-orm/)
* [Blog: Rust needs an official specification](https://tweedegolf.nl/en/blog/140/rust-needs-an-official-specification)
* [video] [Rust 2024 Project Goals Update & Rust 1.80.1](https://www.youtube.com/watch?v=DQ2XqNB-0Qg)
* [video] [Rio: Next generation terminal emulator written in Rust](https://www.youtube.com/watch?v=bxcYj78UNPU)

* [Spawning Processes in Linux](https://maelstrom-software.com/blog/spawning-processes-on-linux/)

### Rust Walkthroughs
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