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Add SyncWorker for Room serialization#565

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notfood merged 2 commits intorwmt:devfrom
SirrWilliam:dev-1.6-roomSyncWorker
Jul 15, 2025
Merged

Add SyncWorker for Room serialization#565
notfood merged 2 commits intorwmt:devfrom
SirrWilliam:dev-1.6-roomSyncWorker

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  1. Cannot Capture Prisoners
    (Breaks a core game mechanic)
    Observed Result: Attempting to capture a downed enemy pawn fails, even with available prisoner beds. The action throws a SerializationException in the UI.

Exception filling window for Verse.FloatMenuMap: Multiplayer.Client.SerializationException: No writer for type Verse.Room

Analysis: The multiplayer mod is missing a serializer for Verse.Room. This prevents the game from correctly syncing the capture action, which requires room data to validate prisoner beds.

This issue was found by CoolNether & Sumbar.

@notfood notfood added fix Fixes for a bug or desync. high priority Important for enjoyable gameplay with the mod. 1.6 Fixes or bugs relating to 1.6 (Not Odyssey). labels Jul 15, 2025
@notfood notfood moved this to In review in 1.6 and Odyssey Jul 15, 2025
@notfood notfood force-pushed the dev-1.6-roomSyncWorker branch from fb2b67b to 6b21a9c Compare July 15, 2025 08:31
@notfood notfood merged commit 492d406 into rwmt:dev Jul 15, 2025
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@github-project-automation github-project-automation bot moved this from In review to Done in 1.6 and Odyssey Jul 15, 2025
@SirrWilliam SirrWilliam deleted the dev-1.6-roomSyncWorker branch July 15, 2025 08:50
@notfood notfood moved this to Backlog in Backports Jul 15, 2025
notfood added a commit that referenced this pull request Jul 16, 2025
Co-authored-by: Meru <notfood@users.noreply.github.com>
@notfood notfood moved this from Backlog to Done in Backports Jul 16, 2025
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1.6 Fixes or bugs relating to 1.6 (Not Odyssey). fix Fixes for a bug or desync. high priority Important for enjoyable gameplay with the mod.

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