-
Notifications
You must be signed in to change notification settings - Fork 29
Set mesh opacity via frontend API #9011
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Open
knollengewaechs
wants to merge
2
commits into
master
Choose a base branch
from
expose-mesh-opacity-via-api
base: master
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Changes from all commits
Commits
Show all changes
2 commits
Select commit
Hold shift + click to select a range
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,2 @@ | ||
| ### Added | ||
| - Added an optional `meshOpacity` parameter to `api.data.setSegmentColor`, allowing callers to set a segment's mesh opacity. |
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
🧩 Analysis chain
Consider opacity validation and mesh existence check.
The implementation dispatches
updateMeshOpacityActionwithout:meshOpacityis in a valid range (typically 0-1 for opacity values)Per your PR comment, you noted uncertainty about whether to assume the mesh is loaded. For consistency with other mesh methods in this API (e.g.,
setMeshVisibilityat lines 2579-2598 checks mesh existence and throws an error), consider similar validation here.Run this script to compare error handling patterns in other mesh-related methods:
Additionally, consider validating the opacity range:
if (meshOpacity != null) { + if (meshOpacity < 0 || meshOpacity > 1) { + throw new Error(`meshOpacity must be between 0 and 1, but got ${meshOpacity}`); + } Store.dispatch(updateMeshOpacityAction(effectiveLayerName, segmentId, meshOpacity)); }🏁 Script executed:
Length of output: 2625
[/run_scripts]
🏁 Script executed:
Length of output: 1659
[/run_scripts]
🏁 Script executed:
Length of output: 1354
Add mesh existence check and opacity validation in
setSegmentColormethod.The implementation at line 2782-2785 in
setSegmentColordispatchesupdateMeshOpacityActionwithout checking mesh existence or validating the opacity value. This is inconsistent with other mesh methods likesetMeshVisibility(line 2579) andremoveMesh(line 2607), which both validate mesh existence and throw an error if the mesh is not found.Add both checks:
meshOpacityis in the valid range (0-1)if (meshOpacity != null) { + if (meshOpacity < 0 || meshOpacity > 1) { + throw new Error(`meshOpacity must be between 0 and 1, but got ${meshOpacity}`); + } + const state = Store.getState(); + const additionalCoordinates = state.flycam.additionalCoordinates; + const additionalCoordKey = getAdditionalCoordinatesAsString(additionalCoordinates); + if (state.localSegmentationData[effectiveLayerName]?.meshes?.[additionalCoordKey]?.[segmentId] != null) { Store.dispatch(updateMeshOpacityAction(effectiveLayerName, segmentId, meshOpacity)); + } }🤖 Prompt for AI Agents