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8 changes: 8 additions & 0 deletions packages_generated/qaas/src/v1alpha1/marshalling.gen.ts
Original file line number Diff line number Diff line change
Expand Up @@ -116,12 +116,20 @@ export const unmarshalPlatform = (data: unknown): Platform => {
? unmarshalPlatformHardware(data.hardware)
: undefined,
id: data.id,
maxCircuitCount: data.max_circuit_count,
maxQubitCount: data.max_qubit_count,
maxShotCount: data.max_shot_count,
metadata: data.metadata,
name: data.name,
pricePerCircuit: data.price_per_circuit
? unmarshalMoney(data.price_per_circuit)
: undefined,
pricePerHour: data.price_per_hour
? unmarshalMoney(data.price_per_hour)
: undefined,
pricePerShot: data.price_per_shot
? unmarshalMoney(data.price_per_shot)
: undefined,
providerName: data.provider_name,
technology: data.technology,
type: data.type,
Expand Down
19 changes: 19 additions & 0 deletions packages_generated/qaas/src/v1alpha1/types.gen.ts
Original file line number Diff line number Diff line change
Expand Up @@ -76,11 +76,14 @@ export type PlatformAvailability =
| 'available'
| 'shortage'
| 'scarce'
| 'maintenance'

export type PlatformTechnology =
| 'unknown_technology'
| 'photonic'
| 'general_purpose'
| 'trapped_ion'
| 'superconducting'

export type PlatformType = 'unknown_type' | 'simulator' | 'qpu'

Expand Down Expand Up @@ -276,6 +279,14 @@ export interface Platform {
* Estimated maximum number of qubits supported by the platform.
*/
maxQubitCount: number
/**
* Maximum number of shots during a circuit execution.
*/
maxShotCount: number
/**
* Maximum number of circuit that can be executed in one call.
*/
maxCircuitCount: number
/**
* Availability of the platform.
*/
Expand All @@ -288,6 +299,14 @@ export interface Platform {
* Price to be paid per hour (excluding free tiers).
*/
pricePerHour?: Money
/**
* Price to be paid per shot (excluding free tiers).
*/
pricePerShot?: Money
/**
* Price to be paid per circuit setup before its execution (excluding free tiers).
*/
pricePerCircuit?: Money
/**
* Specifications of the underlying hardware.
*/
Expand Down
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