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Releases: scottjmoore/batman-archimedes

v0.0.10

v0.0.10 Pre-release
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@scottjmoore scottjmoore released this 25 Nov 19:58

Testing the line drawing code for bat hook and winch.

v0.0.9

v0.0.9 Pre-release
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@scottjmoore scottjmoore released this 23 Nov 02:04

Sprite collision tests

v0.0.8

v0.0.8 Pre-release
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@scottjmoore scottjmoore released this 16 Nov 10:04

Bat bullets with tile collisions.

v0.0.7

v0.0.7 Pre-release
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@scottjmoore scottjmoore released this 15 Nov 00:53

WIP Release:

Batman character now able to navigate map.

Keys:

Z - Scroll map left
X - Scroll map right
L - Scroll map down
P - Scroll map up

Cursors control batman character.

v0.0.6: Merge pull request #3 from scottjmoore/sprites

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@scottjmoore scottjmoore released this 31 Oct 19:58
a3642cd

Merge in sprite code

v0.0.5: Merge pull request #2 from scottjmoore/tiles

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@scottjmoore scottjmoore released this 27 Oct 23:41
882caad

Test the compiled sprite script.

v0.0.4: Merge pull request #1 from scottjmoore/optimize

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@scottjmoore scottjmoore released this 24 Oct 22:28
8c90360

Testing new draw_16x16_tile function. No per pixel clipping yet, just by tile.

v0.0.3

v0.0.3 Pre-release
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@scottjmoore scottjmoore released this 20 Oct 16:23

Full Changelog: v0.0.2...v0.0.3

v0.0.2

v0.0.2 Pre-release
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@scottjmoore scottjmoore released this 19 Oct 15:47
Set high score and score to 000000 in status bar image

v0.0.1

v0.0.1 Pre-release
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@scottjmoore scottjmoore released this 19 Oct 09:57

Acorn Archimedes floppy disk image of release v0.0.1