Releases: setanarut/kar
Releases · setanarut/kar
v0.0.1
What's Changed
- Update systems by @setanarut in #23
- platform collision fix by @setanarut in #24
- Added: Enemy system by @setanarut in #25
- upgrade to ebiten-alpha by @setanarut in #26
- added: gameDataRes.Duration by @setanarut in #27
- Structs to primitive component types by @setanarut in #28
- Added: Generic primitive type pointer func by @setanarut in #29
- Variable Hotbar drawing depending on Slice length. by @setanarut in #30
- Enemy-player collision damage by @setanarut in #31
- crab animation by @setanarut in #32
Full Changelog: https://github.com/setanarut/kar/commits/v0.0.1