DNI: test dxvk-remix with struct initialization fixes#9188
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jvepsalainen-nv wants to merge 2 commits intomasterfrom
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DNI: test dxvk-remix with struct initialization fixes#9188jvepsalainen-nv wants to merge 2 commits intomasterfrom
jvepsalainen-nv wants to merge 2 commits intomasterfrom
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Temporarily modify RTX Remix nightly workflow to use NVIDIAGameWorks/dxvk-remix#116, which fixes struct initialization for DirectPathTextures and IndirectPathTextures to comply with stricter Slang compiler rules (error 41024 in v2025.23.1+). Switch back using RTX Remix ToT when this PR 116 is merged. Changes: - Fetch and checkout PR 116 (init-shader-structs branch) - Remove shallow clone to enable PR fetching - Update submodules after checkout Fixes #8655
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Manual CI passed in https://github.com/shader-slang/slang/actions/runs/19852700863/job/56883008620 |
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My understanding is that we no longer needs this PR. |
auto-merge was automatically disabled
December 3, 2025 20:36
Pull request was converted to draft
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This is not intended to be merged any more. I'm using this PR to test Remix PR NVIDIAGameWorks/dxvk-remix#117 |
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Debug only. Closed. |
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Test only PR.
Temporarily modify RTX Remix nightly workflow to use NVIDIAGameWorks/dxvk-remix#117, which fixes struct initialization for DirectPathTextures and IndirectPathTextures to comply with stricter Slang compiler rules (error 41024 in v2025.23.1+).
Changes: