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Phantom Roll Output Formatting
Changes the output text of your rolls to concise, but useful info. See below for examples.
Rolls from self:

Rolls from others:

The roll is coming from someone else
The circled number is the current value of the roll you received
The green number is the lucky number, red is unlucky
Luzaf's Ring mode is enabled, so this roll should have a larger radius. Only applies to rolls from yourself. Cannot determine what other people are wearing
See the Installation page for details on first steps if you have not yet installed SilverLibs into your job lua. To implement this specific feature:
If the specified functions already exist, just put the silibs part inside of it in the appropriate spot. Please add the following:
function job_setup()
silibs.enable_custom_roll_text()
endYou can optionally hide other player's rolls performed on you by setting "true" in the enabling function like this:
silibs.enable_custom_roll_text(true)If the specified functions already exist, just put the silibs part inside of it in the appropriate spot. Please add the following in your char_job_gear.lua file:
function user_job_setup()
silibs.enable_custom_roll_text()
state.LuzafRing = M(true, "Luzaf's Ring")
send_command('bind @` gs c toggle LuzafRing')
endYou can optionally hide other player's rolls performed on you by setting "true" in the enabling function like this:
silibs.enable_custom_roll_text(true)The presence of Luzaf's Ring can only be done for yourself, so only do this for your Corsair's lua. You must add a toggle mode, a keybind to change its value, and hook into GearSwap's precast function to override the default set and equip Luzaf's Ring when you do a Phantom Roll. Here's how:
function job_setup()
state.LuzafRing = M(true, "Luzaf's Ring")
send_command('bind @` gs c toggle LuzafRing')
end
function init_gear_sets()
sets.precast.LuzafRing = {ring1="Luzaf's Ring"}
end
function job_post_precast(spell, action, spellMap, eventArgs)
if (spell.type == 'CorsairRoll' or spell.english == "Double-Up") then
if state.LuzafRing.value then
equip(sets.precast.LuzafRing)
end
end
endIf the specified functions already exist, just put the silibs part inside of it in the appropriate spot. Please add the following in your char_job_gear.lua file:
function user_job_setup()
state.LuzafRing = M(true, "Luzaf's Ring")
send_command('bind @` gs c toggle LuzafRing')
end
function init_gear_sets()
sets.precast.LuzafRing = {ring1="Luzaf's Ring"}
end
function user_job_post_precast(spell, action, spellMap, eventArgs)
if (spell.type == 'CorsairRoll' or spell.english == "Double-Up") then
if state.LuzafRing.value then
equip(sets.precast.LuzafRing)
end
end
end- Overview
- Installation
- Basic Functionality
- Useful Functions
-
Features
- Cancel Outranged WS
- Cancel Status-Blocked Actions
- Auto Rearm Weapon
- Auto Set Lockstyle
- Waltz Refiner
- Premade Self Commands
- Treasure Hunter
- Precast Sets
- Equip Loop
- Phantom Roll Output Formatting
- Phantom Roll Custom Timers
- HasteInfo Integration
- Elemental Belt Auto-Equip
- Snapshot Auto-Equip
- Luopan UI
- Ammo Swapping
- Auto-Reraise
- Gear Locks