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""" This is a CVEX based Lens Shader used to generate Impostors. """
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This is a CVEX based Lens Shader used to generate Impostors inside the Impostor Texture ROP. This tool by itself is exposed because of its educational worth.
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Please note that the lens shader code is found in the "Code" section of the HDA.
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@parameters
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xy_size:
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This specifies the number of impostor renders there are generated for both X and Y axis. (Ex 8 would result in 64 angles)
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camera_width:
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Sets the camera width of the lens shader. A larger camera width allows for larger objects to be rendered.
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camera_zoom:
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Controls the zoom of the lens. Smaller values means more zoomed in.
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imposter_mode:
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Sets the type of octahedral impostor that needs to be rendered.
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