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cppcon2025/cppcon_2025_slides.md

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@@ -434,20 +434,6 @@ Player p = simdjson::from<Player>(json);
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# The Bigger Picture
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This pattern extends beyond games:
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- **REST APIs**: Automatic request/response serialization
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- **Configuration Files**: Type-safe config loading
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- **Message Queues**: Serialize/deserialize messages
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- **Databases**: Object-relational mapping
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- **RPC Systems**: Automatic protocol generation
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With C++26 reflection, C++ finally catches up to languages like Rust (serde), Go (encoding/json), and C# (System.Text.Json) in terms of ease of use, but with **better performance** thanks to simdjson's SIMD optimizations.
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# Try It Yourself
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```cpp

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