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This repository was archived by the owner on May 9, 2023. It is now read-only.

UnityExplorer 4.5.10

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@sinai-dev sinai-dev released this 10 Mar 07:16
· 175 commits to master since this release
  • Added input fields to see and set the sibling index of a transform in the Transform Tree widgets.
  • Improved performance of Transform Tree when there are lots of GameObjects in the tree view (now it can handle an unlimited number of objects with only about 2ms drop per frame. Tested with 500k.)
    • Also improved operations that involved pruning displayed transforms, I didn't realize OrderedDictionary.Remove(object) was O(n)... Now using RemoveAt(index) which is O(1)
  • Fixed copying class and member names from the Reflection Inspector when the name contains subclasses and/or generic arguments.

In UniverseLib

  • Fixed syntax highlighting of nested generic classes (ie. Base<string>.Sub<int> was incorrectly highlighted as Base<T>.Sub<string, int>, now it is correct).
  • Fixed a mistake with AmbiguousMemberHandler, when a property did not have a setter/getter when it should have one.