This repository was archived by the owner on May 9, 2023. It is now read-only.
UnityExplorer 4.5.10
- Added input fields to see and set the sibling index of a transform in the Transform Tree widgets.
- Improved performance of Transform Tree when there are lots of GameObjects in the tree view (now it can handle an unlimited number of objects with only about 2ms drop per frame. Tested with 500k.)
- Also improved operations that involved pruning displayed transforms, I didn't realize
OrderedDictionary.Remove(object)
was O(n)... Now usingRemoveAt(index)
which is O(1)
- Also improved operations that involved pruning displayed transforms, I didn't realize
- Fixed copying class and member names from the Reflection Inspector when the name contains subclasses and/or generic arguments.
In UniverseLib
- Fixed syntax highlighting of nested generic classes (ie.
Base<string>.Sub<int>
was incorrectly highlighted asBase<T>.Sub<string, int>
, now it is correct). - Fixed a mistake with
AmbiguousMemberHandler
, when a property did not have a setter/getter when it should have one.