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3.2.12

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@sirjuddington sirjuddington released this 21 Feb 03:00
· 1 commit to master since this release

Release Notes

General

  • [Windows] Fixed yet another issue with unicode file paths, this time causing the configuration not to load
  • [Linux] Fixed crash on exit
  • [Linux] AppImage release is now built with wxWidgets 3.3.1 for better OpenGL support on Wayland
  • Fixes for various reported crashes

Game Formats & Features

  • DEMOLOOP entries are now recognised as JSON text
  • Fixed detection of certain Quake II wal textures in the re-release

Resource Editor

  • Fixed transparency being removed when exporting/converting multiple pngs at once

Text Editor

  • Fixed loading of custom text style sets

Map Editor

  • Fixed an issue with the wrong texture being used in certain cases with texture resource wads/pk3s loaded

Issues Closed

  • Unable to detect user text styles #1943
  • Doom-format graphics have transparency filled with black pixels when exporting more than one graphic as PNG #1950
  • Editor does not use switch texture from the resource wad #1951
  • SLADE resets every time I start the program #1942
  • The preferences always keep resetting #1944
  • Reproducible segfault when quitting SLADE #1946
  • Recognize DEMOLOOP lumps as JSON files #1941

Pull Requests Merged

Full Changelog: 3.2.11...3.2.12