Releases: sisby-folk/inventory-tabs
Releases · sisby-folk/inventory-tabs
v1.4.3
v1.4.2
Fix:
- A crash with shulker boxes when consistent containers is disabled
Full Changelog: v1.4.1+1.20...v1.4.2+1.20
v1.4.1
Fix:
- A crash when the first screen you open checks bounds before initialising
Full Changelog: v1.4.0+1.20...v1.4.1+1.20
v1.4.0
Changes:
- connector placeholder for 1.21
- fix tab key being broken for viewing player list
What's Changed
Full Changelog: v1.3.3...v1.4.0+1.20
1.3.3
Changes:
- Improve block sight raycast using a random spread. (thanks CCheukKa!)
- Most instances where accessible blocks weren't visible as tabs will now be resolved after a usually-imperceptible delay.
- Connector foolproofing for 1.20
What's Changed
New Contributors
Full Changelog: v1.3.2...v1.3.3
1.3.2
1.3.1
Fix:
- page buttons being poorly positioned with inverted tabs
- click hitboxes for inverted tabs being incorrect
- background height for shulker boxes being incorrect
Full Changelog: v1.3.0...v1.3.1
1.3.0
Changes:
- Add config options for rendering tabs on the bottom of screens by default
- Fix single chests being treated like double chests when checking if they're blocked (#34)
- Fix a hang when trying to open a handled screen with a null type (#39)
Full Changelog: v1.2.0...v1.3.0
1.2.0
Changes:
- Fully implement
item_simpleand additem_sneak- These should now work with most backpack/pouch-like items out the gate
- tested with botania's flower pouch and trinket case.
- Allow prefixes/suffixes in the config
- Majorly improve config logger output
- Enable the config logger by default
Full Changelog: v1.1.8...v1.2.0
1.1.8
Fixes:
- Render all tabs in the foreground / compress tab rendering to a single method (fixes #30)
- Improve null-safety for TabManager methods (fixes #32)
Full Changelog: v1.1.7...v1.1.8
