[sith] Fix turn rate affected by frame rate #41
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes #10
Quick and dirty implementation plugs delta time into every line of code changing yaw in reaction to left/right arrow key. Up for discussion whether this should be behind a macro and whether the turn rate should be configurable - perhaps modern player sensibilities would prefer a higher than "intended" turn rate to make the game feel snappier.