Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
13 changes: 10 additions & 3 deletions MarathonRecomp/gpu/video.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -131,14 +131,14 @@ namespace plume
#ifdef MARATHON_RECOMP_METAL
extern std::unique_ptr<RenderInterface> CreateMetalInterface();
#endif
#ifdef SDL_VULKAN_ENABLED
#ifdef PLUME_SDL_VULKAN_ENABLED
extern std::unique_ptr<RenderInterface> CreateVulkanInterface(RenderWindow sdlWindow);
#else
extern std::unique_ptr<RenderInterface> CreateVulkanInterface();
#endif

static std::unique_ptr<RenderInterface> CreateVulkanInterfaceWrapper() {
#ifdef SDL_VULKAN_ENABLED
#ifdef PLUME_SDL_VULKAN_ENABLED
return CreateVulkanInterface(GameWindow::s_renderWindow);
#else
return CreateVulkanInterface();
Expand Down Expand Up @@ -2061,7 +2061,14 @@ bool Video::CreateHostDevice(const char *sdlVideoDriver, bool graphicsApiRetry)
break;
}

g_swapChain = g_queue->createSwapChain(GameWindow::s_renderWindow, bufferCount, BACKBUFFER_FORMAT, Config::MaxFrameLatency);
RenderSwapChainDesc swapChainDesc;
swapChainDesc.renderWindow = GameWindow::s_renderWindow;
swapChainDesc.textureCount = bufferCount;
swapChainDesc.format = BACKBUFFER_FORMAT;
swapChainDesc.maxFrameLatency = Config::MaxFrameLatency;
swapChainDesc.enablePresentWait = g_capabilities.presentWait;

g_swapChain = g_queue->createSwapChain(swapChainDesc);
g_swapChain->setVsyncEnabled(Config::VSync);
g_swapChainValid = !g_swapChain->needsResize();

Expand Down
4 changes: 2 additions & 2 deletions MarathonRecomp/ui/game_window.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -212,7 +212,7 @@ void GameWindow::Init(const char* sdlVideoDriver)
DWM_WINDOW_CORNER_PREFERENCE wcp = DWMWCP_DONOTROUND;
DwmSetWindowAttribute(s_renderWindow, DWMWA_WINDOW_CORNER_PREFERENCE, &wcp, sizeof(wcp));
}
#elif defined(SDL_VULKAN_ENABLED)
#elif defined(PLUME_SDL_VULKAN_ENABLED)
s_renderWindow = s_pWindow;
#elif defined(__linux__)
s_renderWindow = { info.info.x11.display, info.info.x11.window };
Expand Down Expand Up @@ -439,7 +439,7 @@ uint32_t GameWindow::GetWindowFlags()
if (Config::Fullscreen)
flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;

#ifdef SDL_VULKAN_ENABLED
#ifdef PLUME_SDL_VULKAN_ENABLED
flags |= SDL_WINDOW_VULKAN;
#endif

Expand Down
4 changes: 2 additions & 2 deletions thirdparty/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -16,11 +16,11 @@ set(SDL2MIXER_VORBIS "VORBISFILE")
set(SDL2MIXER_WAVPACK OFF)

if (CMAKE_SYSTEM_NAME MATCHES "Linux")
set(SDL_VULKAN_ENABLED ON CACHE BOOL "")
set(PLUME_SDL_VULKAN_ENABLED ON CACHE BOOL "")
endif()

if (WIN32)
set(D3D12_AGILITY_SDK_ENABLED ON CACHE BOOL "")
set(PLUME_D3D12_AGILITY_SDK_ENABLED ON CACHE BOOL "")
endif()

if (APPLE AND CMAKE_OSX_ARCHITECTURES)
Expand Down
Loading