Releases: soupday/CCiC-Unity-Tools
Releases · soupday/CCiC-Unity-Tools
CC/iC Unity Tools 2.1.0
🔽Download CC/iC Unity Tools 2.1.0 - for Unity 2020.3 - 6000.2
🔽Download CC/iC Unity Pipeline Plugin 2.1.0 - for Character Creator / iClone
Note: This is a work in progress beta release.
2.1.0
- Shader update for CC5 HD characters.
- Eye shader updates
- Skin shader updates:
- Cavity maps.
- Displacement maps.
- Wrinkle displacement maps.
- Wrinkle system update.
- DataLink
- Uses the 'CCIC Unity Pipeline Plugin' (https://github.com/soupday/CCIC-Unity-Pipeline-Plugin) for both Character Creator (versions 4 & 5) and iClone.
- Allows the direct import of Characters, props cameras, lights and full iClone scenes into a Unity project with a single button click.
- All exports can automatically be placed directly into a Unity scene and added to a Unity Timeline to allow direct replication of an iClone scene in Unity.
- Animated cameras (positions, camera tracking and switching [using the switcher track], depth of field, focus distance) and lights (positions, color, intensity, ranges, angles and activation state) can also be automatically set up in a Unity Timeline.
- Datalink is not limited to a local machine, a remote host using iClone/Character Creator can be connected to (Unity 2021 and above).
- TBD:
- URP Anisotropic hair.
- Tessellation shaders for URP (Skin only for now)
- Retarget expressions to/from CC5 HD profile.
- Simultaneous datalink connection to Character Creator and iClone.
- Sending meshes from the Unity scene to iClone to aid scene specific animation.
CC/iC Unity Tools 2.0.2
Download CC/iC Unity Tools 2.0.2
2.0.2
- Fix to Magica Cloth hair only collider generation.
- Fix to spring bone build generation.
- Fix to additional motion processing with differing Avatar's.
- Unity 6000.1 (HDRP/URP-17.1) shader support added.
2.0.1
- Fix to combined mesh & morph eye depth.
- Fix to strand hair compilation errors.
CC/iC Unity Tools 2.0.0
Download CC/iC Unity Tools 2.0.0
2.0.0
- Unified version, for all versions of Unity and pipelines.
- Automatically installs and updates run time shaders and scripts.
- Checks for missing shaders and runtimes.
- Fixes for:
- HDRP shader recompiling.
- Wrinkle masks not being detected when installed in Assets.
Notes
Version 2.0.0 for all versions of Unity 2020.3 to 6000.0 and all pipelines (HDRP / URP / 3D).
To upgrade, remove the old CC/iC Unity Tools entirely and install this with the package manager. It should also work if just dropped into Assets.
This package will install the shaders, template materials and run-time scripts into: Assets/Reallusion/CCiC Unity Tools.
It should also detect when the wrong shader package is installed, or if any of the shaders are missing, for the version of Unity and pipeline and present options to fix this.
There are also functions to remove and install different shader packages if required.