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Commit a29bc2e

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Replace obsolete manager function calls (#196)
Repin to gdk version that has the same fix applied
1 parent 551be04 commit a29bc2e

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7 files changed

+13
-13
lines changed

7 files changed

+13
-13
lines changed

gdk.pinned

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1 +1 @@
1-
3efffab0103556d09f2ae7e788d555e23367f069
1+
8708f8b47e323b5b54dcb8e4528a05ad5ee81b0b

workers/unity/Assets/Fps/Scripts/GameLogic/Session/PlayerStateServerSystem.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -10,9 +10,9 @@ public class PlayerStateServerSystem : ComponentSystem
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private CommandSystem commandSystem;
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private WorkerSystem workerSystem;
1212

13-
protected override void OnCreateManager()
13+
protected override void OnCreate()
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{
15-
base.OnCreateManager();
15+
base.OnCreate();
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commandSystem = World.GetExistingSystem<CommandSystem>();
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workerSystem = World.GetExistingSystem<WorkerSystem>();

workers/unity/Assets/Fps/Scripts/GameLogic/Session/TrackPlayerSystem.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -27,9 +27,9 @@ public class TrackPlayerSystem : ComponentSystem
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public Status? SessionStatus { get; private set; }
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public List<ResultsData> PlayerResults { get; private set; }
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30-
protected override void OnCreateManager()
30+
protected override void OnCreate()
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{
32-
base.OnCreateManager();
32+
base.OnCreate();
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commandSystem = World.GetExistingSystem<CommandSystem>();
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logDispatcher = World.GetExistingSystem<WorkerSystem>().LogDispatcher;

workers/unity/Assets/Fps/Scripts/MetricSendSystem.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -28,9 +28,9 @@ public class MetricSendSystem : ComponentSystem
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private static readonly Metrics WorkerMetrics = new Metrics();
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31-
protected override void OnCreateManager()
31+
protected override void OnCreate()
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{
33-
base.OnCreateManager();
33+
base.OnCreate();
3434
connection = World.GetExistingSystem<WorkerSystem>().Connection;
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targetFps = Application.targetFrameRate == -1

workers/unity/Packages/com.improbable.gdk.guns/Systems/ServerShootingSystem.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -12,9 +12,9 @@ public class ServerShootingSystem : ComponentSystem
1212
private CommandSystem commandSystem;
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private ComponentUpdateSystem componentUpdateSystem;
1414

15-
protected override void OnCreateManager()
15+
protected override void OnCreate()
1616
{
17-
base.OnCreateManager();
17+
base.OnCreate();
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workerSystem = World.GetExistingSystem<WorkerSystem>();
2020
commandSystem = World.GetExistingSystem<CommandSystem>();

workers/unity/Packages/com.improbable.gdk.health/Systems/HealthRegenSystem.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -21,9 +21,9 @@ public class HealthRegenSystem : ComponentSystem
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private HashSet<EntityId> recentlyDamagedCache = new HashSet<EntityId>();
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24-
protected override void OnCreateManager()
24+
protected override void OnCreate()
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{
26-
base.OnCreateManager();
26+
base.OnCreate();
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2828
workerSystem = World.GetExistingSystem<WorkerSystem>();
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componentUpdateSystem = World.GetExistingSystem<ComponentUpdateSystem>();

workers/unity/Packages/com.improbable.gdk.health/Systems/ServerHealthModifierSystem.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -13,9 +13,9 @@ public class ServerHealthModifierSystem : ComponentSystem
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private CommandSystem commandSystem;
1414
private ComponentUpdateSystem componentUpdateSystem;
1515

16-
protected override void OnCreateManager()
16+
protected override void OnCreate()
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{
18-
base.OnCreateManager();
18+
base.OnCreate();
1919

2020
workerSystem = World.GetExistingSystem<WorkerSystem>();
2121
commandSystem = World.GetExistingSystem<CommandSystem>();

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