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Copy file name to clipboardExpand all lines: CHANGELOG.md
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## Unreleased
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## `0.2.6` - 2019-08-05
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### Breaking Changes
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- The `AdvancedEntityPipeline` no longer takes an `IEntityGameObjectCreator` instance as a parameter when it is being constructed. [#222](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/222)
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- Added the `io.improbable.gdk.debug` package as a dependency. [#222](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/222)
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### Changed
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- Upgraded to GDK for Unity version `0.2.6`
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- The `AdvancedEntityPipeline` now uses the `OwningWorker` component from the PlayerLifecycle feature module [#222](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/222)
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- Removed the `DISABLE_REACTIVE_COMPONENTS` scripting define as it is no longer used. [#222](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/222)
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