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GDK for Unity FPS Starter Project Alpha Release 0.2.3
This release of the FPS Starter Project is intended for use with the GDK for Unity Alpha Release 0.2.3.
Note: This release contains a breaking change. Our starter projects don't have a schema folder by default anymore. To ensure your own schema gets picked up correctly, open your project inside Unity.
From your Unity Editor menu, select SpatialOS > Gdk tools configuration. In the Schema sources section inside the Gdk tools configuration window, add your path to the list. Then re-generate the code by selecting SpatialOS > Generate code (force).
Keep giving us your feedback and/or suggestions! Check out our Discord, our forums, or here in the Github issues!
For more information, have a browse through our detailed release notes below! 🎉
Breaking Changes
- Upgraded the project to be compatible with
2019.1.3f1(#185). Note that we do not support Unity2018.xanymore.
Changed
- Marked the Linux builds for the GameLogic worker and the Simulated Player Coordinator as required. #189
- Updated
GdkToolsConfiguration.jsonfollowing the no-more-schema-copying change in the GDK. #190- Updated the package names of FPS project schema.
- Upgrade to Unity Entities preview.33 #191
Fixed
- Fixed clients hanging when quitting the game #188