This repository was archived by the owner on Jan 18, 2022. It is now read-only.
GDK for Unity Alpha Release 0.1.2
Added
- Added the ability to acknowledge
AuthorityLossImminentmessages. - Added an
Open Inspectorbutton to theSpatialOSmenu in the Unity Editor. - Added support for local mobile development.
- Added a changelog.
- Added field level dirty markers in components. This allows for partial automatic component updates to be sent.
- Added full support for
EntityQueryworld commands.- Added
Improbable.Gdk.Core.EntityQuerySnapshotto hold the result of a single entity from a snapshot query. - Added
Improbable.Gdk.Core.ISpatialComponentSnapshotto differentiate between a snapshot of component state and component data.
- Added
Changed
- Changed the allocation type used internally for Unity ECS chunk iteration from
TemptoTempJob - Running a build in the Editor no longer automatically selects all scenes in the Unity build configuration
Improbable.Gdk.Core.Snapshot.AddEntitynow returns theEntityIdassigned in the snapshot.- Changed the
WorkerConnectorto be more generic and have an explicitStandaloneWorkerConnectorfor any workers running on OSX/Linux/Windows. - Updated the default Unity version to
2018.2.14f1.
Fixed
- Fixed a bug where deserialising multiple events in a single component update only returned N copies of the last event received, where N is the number of events in the update.
- Fixed a broken link to the setup guide in an error message.