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GDK for Unity Alpha Release 0.2.8

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@gdk-for-unity-bot gdk-for-unity-bot released this 03 Sep 17:47
c62f170

This release includes support for Unity 2019.2.0f1! We've also included a fix for a bug where recursive options in schema types cause a Mono hard crash, and a new Unity Editor window for forwarding a port from a worker that is running in the cloud.

Keep giving us your feedback and/or suggestions! Check out our Discord, our forums, or here in the Github issues!

For more information, have a browse through our detailed release notes below! 🎉


Added

  • Workers will now log their PlayerConnection ports to SpatialOS after connecting. This port can be used for connecting the Unity profiler to workers running in the cloud. #1128
    • Note that this will only happen if the worker was built as a "Development Build".
  • Added a new Unity Editor window for forwarding a port from a worker that is running in the cloud. #1133
    • You can find this window in the Unity Editor menu at: SpatialOS > Port Forwarding.
    • This can be used to connect the Unity profile to workers running in the cloud.

Changed

  • Upgraded the project to be compatible with 2019.2.0f1.
  • Upgraded to Worker SDK 14.0.2.

Fixed

  • Fixed a bug where recursive options in schema types would cause a Mono hard crash. #1131
    • Any fields in a schema type that are a recursive option will now be skipped.
    • This is a workaround until full recursive option support is implemented.

Internal

  • Work-around for Mac Launcher using wrong executable name. Generating hardcoded launcher_client_config.json for Mac builds. #1142