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中文
✨ 功能
general : 在上下文菜单中按下 Shift 键时,刷新字体缓存
general : 新配置面板
general : 优化枚举处理并更新 breeze-ui 包配置
general : 支持 360FileBrowser
general : 设置渲染线程名称,更新 breeze-ui
general : 实现 breeze-taskbar (#271 )
js : 实现屏幕侧边按钮
js : 向 menu_controller 添加 get_widget 方法
js : 为 breeze_ui::window::create_ex 添加 on_close 支持
js : 实现 breeze.set_can_reload_js
js : 实现 max_height、enable_scrolling、enable_child_clipping、crop_overflow
js : flex grow, text max width
js : 在循环任务中执行 js 事件回调
js : 禁用最大堆栈大小检查
js : 实现 on_mouse_up 回调
js : 将 flex::spacer 绑定到 react
js : 将 alignItems/justifyContent/gap 绑定到 react
js : 添加 ctx.context.window_info.class_name #275
menu : 当通过 js 中的 show_at 显示时不再运行 js listener
menu : 向 menu_controller 添加 show_at 和 show_at_cursor 方法
🐛 错误修复
general : 修复有时除背景外无任何内容可见的问题
general : breeze_ui::window::create_ex 在浅色模式下现在会创建浅色窗口
general : 修复 insertBefore 逻辑以在渲染器中正确定位子元素
general : 修复上下文菜单 block_js_reload
general : 将 block_js_reload 从 atomic_bool 更改为 atomic_int 以便更好地控制
general : 不要在 widget 构造函数中访问 menu_render
general : 添加 #include
general : 构建修复
blook : 将 zasm 依赖版本降级至 2024.05.14
build : 使用日期而非提交哈希来指定版本
config : 确保只存在一个配置窗口
config : 更新 SVG_CONFIG 以基于主题使用动态填充颜色
inject : 移除 inject 目标的 UAC 策略设置
script : 改进监视文件中语法错误的错误日志记录
shell : 修复高分辨率屏幕中的菜单最大高度
shell : 上下文菜单布局
🎨 样式
general : 使用 clang-format 重新格式化所有代码
♻️ 代码重构
general : 将滚动实现移至 ui::flex_widget
general : 使用 children 而非 item_widgets 来存储 menu_widget 的项
general : breeze-ui 和 js 的线程逻辑
general : 移除不必要的空值检查
general : 移除重复的 \
menu_widget : 分离 scrollable_widget 用于处理滚动
📦 构建系统
general : 移除 lockfile 并手动锁定版本
CI : 使用最新 xmake
🧹 杂项
general : 添加 nushell 重建脚本并使 ps1 脚本兼容旧版 pwsh
English
✨ Features
general : Refresh font cache when Shift key is pressed in the context menu
general : New configuration panel
general : Optimized enumeration handling and updated breeze-ui package configuration
general : Support for 360FileBrowser
general : Set rendering thread name, updated breeze-ui
general : Implement breeze-taskbar (#271 )
js : Implement screen side buttons
js : Added get_widget method to menu_controller
js : Added on_close support for breeze_ui::window::create_ex
js : Implement breeze.set_can_reload_js
js : Implement max_height, enable_scrolling, enable_child_clipping, crop_overflow
js : flex grow, text max width
js : Execute js event callbacks in loop tasks
js : Disable maximum stack size check
js : Implement on_mouse_up callback
js : Bind flex::spacer to react
js : Bind alignItems/justifyContent/gap to react
js : Added ctx.context.window_info.class_name #275
menu : No longer run js listener when shown via show_at in js
menu : Added show_at and show_at_cursor methods to menu_controller
🐛 Bug Fixes
general : Fixed issue where sometimes nothing was visible except the background
general : breeze_ui::window::create_ex now creates light mode windows in light mode
general : Fixed insertBefore logic to correctly position child elements in the renderer
general : Fixed context menu block_js_reload
general : Changed block_js_reload from atomic_bool to atomic_int for better control
general : Do not access menu_render in widget constructor
general : Added #include
general : Build fixes
blook : Downgraded zasm dependency version to 2024.05.14
build : Use date instead of commit hash for version specification
config : Ensure only one configuration window exists
config : Updated SVG_CONFIG to use dynamic fill color based on theme
inject : Removed UAC policy settings for inject targets
script : Improved error logging for syntax errors in watched files
shell : Fixed menu max height in high-resolution screens
shell : Context menu layout
🎨 Styles
general : Reformatted all code using clang-format
♻️ Code Refactoring
general : Moved scroll implementation to ui::flex_widget
general : Use children instead of item_widgets to store menu_widget items
general : Thread logic for breeze-ui and js
general : Removed unnecessary null checks
general : Removed duplicate \
menu_widget : Separated scrollable_widget for handling scrolling
📦 Build System
general : Removed lockfile and manually locked versions
CI : Use latest xmake
🧹 Miscellaneous
general : Added nushell rebuild script and made ps1 script compatible with older pwsh
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