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38 changes: 32 additions & 6 deletions lib/node_modules/@stdlib/repl/code-blocks/data/data.csv
Original file line number Diff line number Diff line change
Expand Up @@ -1766,8 +1766,8 @@ base.strided.dmeanwd,"var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );\nbase.stri
base.strided.dmeanwd.ndarray,"var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.dmeanwd.ndarray( x.length, x, 1, 0 )\nvar x = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.dmeanwd.ndarray( N, x, 2, 1 )\n"
base.strided.dmediansorted,"var x = new Float64Array( [ 1.0, 2.0, 3.0 ] );\nbase.strided.dmediansorted( x.length, x, 1 )\nx = new Float64Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.dmediansorted( N, x, 2 )\nvar x0 = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, 3.0 ] );\nvar x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\nbase.strided.dmediansorted( N, x1, 2 )\n"
base.strided.dmediansorted.ndarray,"var x = new Float64Array( [ 1.0, 2.0, 3.0 ] );\nbase.strided.dmediansorted.ndarray( x.length, x, 1, 0 )\nvar x = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, 3.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.dmediansorted.ndarray( N, x, 2, 1 )\n"
base.strided.dmidrange,"var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.dmidrange( x.length, x, 1 )\nx = new Float64Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nvar stride = 2;\nbase.strided.dmidrange( N, x, stride )\nvar x0 = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\nstride = 2;\nbase.strided.dmidrange( N, x1, stride )\n"
base.strided.dmidrange.ndarray,"var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.dmidrange.ndarray( x.length, x, 1, 0 )\nvar x = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.dmidrange.ndarray( N, x, 2, 1 )\n"
base.strided.dmidrange,"var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.dmidrange( x.length, x, 1 )\nx = new Float64Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nbase.strided.dmidrange( 3, x, 2 )\nvar x0 = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.dmidrange( 3, x1, 2 )\n"
base.strided.dmidrange.ndarray,"var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.dmidrange.ndarray( x.length, x, 1, 0 )\nvar x = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nbase.strided.dmidrange.ndarray( 3, x, 2, 1 )\n"
base.strided.dmin,"var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.dmin( x.length, x, 1 )\nx = new Float64Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nbase.strided.dmin( 3, x, 2 )\nvar x0 = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\nstride = 2;\nbase.strided.dmin( N, x1, stride )\n"
base.strided.dmin.ndarray,"var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.dmin.ndarray( x.length, x, 1, 0 )\nvar x = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nbase.strided.dmin.ndarray( 3, x, 2, 1 )\n"
base.strided.dminabs,"var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.dminabs( x.length, x, 1 )\nx = new Float64Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nbase.strided.dminabs( 3, x, 2 )\nvar x0 = new Float64Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.dminabs( 3, x1, 2 )\n"
Expand Down Expand Up @@ -2231,8 +2231,8 @@ base.strided.sceil,"var x = new Float32Array( [ 1.1, 2.5, -3.5, 4.0 ] );\nvar y
base.strided.sceil.ndarray,"var x = new Float32Array( [ 1.1, 2.5, -3.5, 4.0 ] );\nvar y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nbase.strided.sceil.ndarray( x.length, x, 1, 0, y, 1, 0 )\nx = new Float32Array( [ 1.1, 2.5, -3.5, 4.0 ] );\ny = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.sceil.ndarray( N, x, 2, 1, y, -1, y.length-1 )\n"
base.strided.scopy,"var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );\nvar y = new Float32Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );\nbase.strided.scopy( x.length, x, 1, y, 1 )\nx = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );\ny = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );\nbase.strided.scopy( 3, x, -2, y, 1 )\nvar x0 = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );\nvar y0 = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nvar y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 );\nbase.strided.scopy( 3, x1, -2, y1, 1 )\ny0\n"
base.strided.scopy.ndarray,"var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );\nvar y = new Float32Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );\nbase.strided.scopy.ndarray( x.length, x, 1, 0, y, 1, 0 )\nx = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );\ny = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );\nbase.strided.scopy.ndarray( 3, x, 2, 1, y, -1, y.length-1 )\n"
base.strided.scumax,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nvar y = new Float32Array( x.length );\nbase.strided.scumax( x.length, x, 1, y, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\ny = new Float32Array( x.length );\nvar N = base.floor( x.length / 2 );\nbase.strided.scumax( N, x, 2, y, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar y0 = new Float32Array( x0.length );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nvar y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 );\nN = base.floor( x0.length / 2 );\nbase.strided.scumax( N, x1, 2, y1, 1 )\ny0\n"
base.strided.scumax.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nvar y = new Float32Array( x.length );\nbase.strided.scumax.ndarray( x.length, x, 1, 0, y, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\ny = new Float32Array( x.length );\nvar N = base.floor( x.length / 2 );\nbase.strided.scumax.ndarray( N, x, 2, 1, y, -1, y.length-1 )\n"
base.strided.scumax,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nvar y = new Float32Array( x.length );\nbase.strided.scumax( x.length, x, 1, y, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\ny = new Float32Array( x.length );\nbase.strided.scumax( 3, x, 2, y, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar y0 = new Float32Array( x0.length );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nvar y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 );\nbase.strided.scumax( 3, x1, 2, y1, 1 )\ny0\n"
base.strided.scumax.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nvar y = new Float32Array( x.length );\nbase.strided.scumax.ndarray( x.length, x, 1, 0, y, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\ny = new Float32Array( x.length );\nbase.strided.scumax.ndarray( 3, x, 2, 1, y, -1, y.length-1 )\n"
base.strided.scumaxabs,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nvar y = new Float32Array( x.length );\nbase.strided.scumaxabs( x.length, x, 1, y, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\ny = new Float32Array( x.length );\nvar N = base.floor( x.length / 2 );\nbase.strided.scumaxabs( N, x, 2, y, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar y0 = new Float32Array( x0.length );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nvar y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 );\nN = base.floor( x0.length / 2 );\nbase.strided.scumaxabs( N, x1, 2, y1, 1 )\ny0\n"
base.strided.scumaxabs.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nvar y = new Float32Array( x.length );\nbase.strided.scumaxabs.ndarray( x.length, x, 1, 0, y, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\ny = new Float32Array( x.length );\nvar N = base.floor( x.length / 2 );\nbase.strided.scumaxabs.ndarray( N, x, 2, 1, y, -1, y.length-1 )\n"
base.strided.scumin,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nvar y = new Float32Array( x.length );\nbase.strided.scumin( x.length, x, 1, y, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\ny = new Float32Array( x.length );\nvar N = base.floor( x.length / 2 );\nbase.strided.scumin( N, x, 2, y, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar y0 = new Float32Array( x0.length );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nvar y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 );\nN = base.floor( x0.length / 2 );\nbase.strided.scumin( N, x1, 2, y1, 1 )\ny0\n"
Expand Down Expand Up @@ -2313,8 +2313,8 @@ base.strided.smeanwd,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.stri
base.strided.smeanwd.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.smeanwd.ndarray( x.length, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.smeanwd.ndarray( N, x, 2, 1 )\n"
base.strided.smediansorted,"var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );\nbase.strided.smediansorted( x.length, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.smediansorted( N, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, 3.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\nbase.strided.smediansorted( N, x1, 2 )\n"
base.strided.smediansorted.ndarray,"var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );\nbase.strided.smediansorted.ndarray( x.length, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, 3.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.smediansorted.ndarray( N, x, 2, 1 )\n"
base.strided.smidrange,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.smidrange( x.length, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nvar stride = 2;\nbase.strided.smidrange( N, x, stride )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\nstride = 2;\nbase.strided.smidrange( N, x1, stride )\n"
base.strided.smidrange.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.smidrange.ndarray( x.length, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.smidrange.ndarray( N, x, 2, 1 )\n"
base.strided.smidrange,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.smidrange( x.length, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nbase.strided.smidrange( 3, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.smidrange( 3, x1, 2 )\n"
base.strided.smidrange.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.smidrange.ndarray( x.length, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nbase.strided.smidrange.ndarray( 3, x, 2, 1 )\n"
base.strided.smin,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.smin( x.length, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nbase.strided.smin( 3, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.smin( 3, x1, 2 )\n"
base.strided.smin.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.smin.ndarray( x.length, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nbase.strided.smin.ndarray( 3, x, 2, 1 )\n"
base.strided.sminabs,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.sminabs( x.length, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nbase.strided.sminabs( 3, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.sminabs( 3, x1, 2 )\n"
Expand Down Expand Up @@ -2903,17 +2903,36 @@ FLOAT16_SMALLEST_SUBNORMAL,"FLOAT16_SMALLEST_SUBNORMAL\n"
FLOAT16_SQRT_EPS,"FLOAT16_SQRT_EPS\n"
FLOAT32_ABS_MASK,"FLOAT32_ABS_MASK\nbase.toBinaryStringUint32( FLOAT32_ABS_MASK )\n"
FLOAT32_CBRT_EPS,"FLOAT32_CBRT_EPS\n"
FLOAT32_E,"FLOAT32_E\n"
FLOAT32_EPS,"FLOAT32_EPS\n"
FLOAT32_EXPONENT_BIAS,"FLOAT32_EXPONENT_BIAS\n"
FLOAT32_EXPONENT_MASK,"FLOAT32_EXPONENT_MASK\nbase.toBinaryStringUint32( FLOAT32_EXPONENT_MASK )\n"
FLOAT32_FOURTH_PI,"FLOAT32_FOURTH_PI\n"
FLOAT32_HALF_LN_TWO,"FLOAT32_HALF_LN_TWO\n"
FLOAT32_HALF_PI,"FLOAT32_HALF_PI\n"
FLOAT32_LN_HALF,"FLOAT32_LN_HALF\n"
FLOAT32_LN_PI,"FLOAT32_LN_PI\n"
FLOAT32_LN_TEN,"FLOAT32_LN_TEN\n"
FLOAT32_LN_TWO,"FLOAT32_LN_TWO\n"
FLOAT32_MAX,"FLOAT32_MAX\n"
FLOAT32_MAX_BASE2_EXPONENT,"FLOAT32_MAX_BASE2_EXPONENT\n"
FLOAT32_MAX_BASE2_EXPONENT_SUBNORMAL,"FLOAT32_MAX_BASE2_EXPONENT_SUBNORMAL\n"
FLOAT32_MAX_BASE10_EXPONENT,"FLOAT32_MAX_BASE10_EXPONENT\n"
FLOAT32_MAX_BASE10_EXPONENT_SUBNORMAL,"FLOAT32_MAX_BASE10_EXPONENT_SUBNORMAL\n"
FLOAT32_MAX_SAFE_FIBONACCI,"FLOAT32_MAX_SAFE_FIBONACCI\n"
FLOAT32_MAX_SAFE_INTEGER,"FLOAT32_MAX_SAFE_INTEGER\n"
FLOAT32_MAX_SAFE_NTH_FACTORIAL,"FLOAT32_MAX_SAFE_NTH_FACTORIAL\n"
FLOAT32_MAX_SAFE_NTH_FIBONACCI,"FLOAT32_MAX_SAFE_NTH_FIBONACCI\n"
FLOAT32_MAX_SAFE_NTH_LUCAS,"FLOAT32_MAX_SAFE_NTH_LUCAS\n"
FLOAT32_MIN_BASE2_EXPONENT,"FLOAT32_MIN_BASE2_EXPONENT\n"
FLOAT32_MIN_BASE2_EXPONENT_SUBNORMAL,"FLOAT32_MIN_BASE2_EXPONENT_SUBNORMAL\n"
FLOAT32_MIN_BASE10_EXPONENT,"FLOAT32_MIN_BASE10_EXPONENT\n"
FLOAT32_MIN_BASE10_EXPONENT_SUBNORMAL,"FLOAT32_MIN_BASE10_EXPONENT_SUBNORMAL\n"
FLOAT32_MIN_SAFE_INTEGER,"FLOAT32_MIN_SAFE_INTEGER\n"
FLOAT32_NAN,"FLOAT32_NAN\n"
FLOAT32_NINF,"FLOAT32_NINF\n"
FLOAT32_NUM_BYTES,"FLOAT32_NUM_BYTES\n"
FLOAT32_PHI,"FLOAT32_PHI\n"
FLOAT32_PI,"FLOAT32_PI\n"
FLOAT32_PINF,"FLOAT32_PINF\n"
FLOAT32_PRECISION,"FLOAT32_PRECISION\n"
Expand All @@ -2922,6 +2941,13 @@ FLOAT32_SIGNIFICAND_MASK,"FLOAT32_SIGNIFICAND_MASK\nbase.toBinaryStringUint32( F
FLOAT32_SMALLEST_NORMAL,"FLOAT32_SMALLEST_NORMAL\n"
FLOAT32_SMALLEST_SUBNORMAL,"FLOAT32_SMALLEST_SUBNORMAL\n"
FLOAT32_SQRT_EPS,"FLOAT32_SQRT_EPS\n"
FLOAT32_SQRT_HALF,"FLOAT32_SQRT_HALF\n"
FLOAT32_SQRT_HALF_PI,"FLOAT32_SQRT_HALF_PI\n"
FLOAT32_SQRT_PHI,"FLOAT32_SQRT_PHI\n"
FLOAT32_SQRT_PI,"FLOAT32_SQRT_PI\n"
FLOAT32_SQRT_THREE,"FLOAT32_SQRT_THREE\n"
FLOAT32_SQRT_TWO,"FLOAT32_SQRT_TWO\n"
FLOAT32_SQRT_TWO_PI,"FLOAT32_SQRT_TWO_PI\n"
FLOAT32_TWO_PI,"FLOAT32_TWO_PI\n"
Float32Array,"var arr = new Float32Array()\nvar arr = new Float32Array( 5 )\nvar arr1 = new Float64Array( [ 0.5, 0.5, 0.5 ] );\nvar arr2 = new Float32Array( arr1 )\nvar arr1 = [ 0.5, 0.5, 0.5 ];\nvar arr2 = new Float32Array( arr1 )\nvar buf = new ArrayBuffer( 16 );\nvar arr = new Float32Array( buf, 0, 4 )\n"
Float32Array.from,"function mapFcn( v ) { return v * 2.0; };\nvar arr = Float32Array.from( [ 1.0, -1.0 ], mapFcn )\n"
Expand Down
2 changes: 1 addition & 1 deletion lib/node_modules/@stdlib/repl/code-blocks/data/data.json

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