Releases: streamingdv/PSPlay-Application-Hosting
PC PXPlay v.2.0.0/ Android PXPlay 7.1.0 (Upscaling 4k/ 2K support)
📦 PXPlay Multi Platform Release
PC v2.0.0 • Android v7.1.0
The new PXPlay PC v2.0.0 is now officially released 🎉
This is a major milestone release and completes the full transition to the modern GPU-based rendering architecture across Windows, Linux and macOS.
The Android version remains on v7.1.0 and is unchanged. Its notes are included below for reference.
To use PXPlay you need a valid license key which can be purchased here:
https://streamingdv.com/shop-list-ns
Windows, Linux and macOS share the same license key.
The Android APK requires its own separate license.
🖥️ PXPlay v2.0.0 PC
Version 2.0.0 marks the next generation of PXPlay on desktop.
All desktop platforms now share a unified GPU-first rendering pipeline designed for lower latency, reduced CPU usage and improved visual quality and with upscaling support.
🚀 Major Highlights
🌍 Unified Cross Platform Rendering Core
- Zero-copy rendering where supported
- Reduced CPU overhead
- Lower input latency
- Improved frame pacing and reduced micro stutter
This finalizes the rendering transition that was introduced during the previous beta cycles.
🔎 2K and 4K Spatial Upscaling
PXPlay now fully supports high resolution output across all desktop platforms.
- MetalFX upscaling on macOS
- FSR 1.0 upscaling on Windows and Linux
- Adjustable sharpening strength
- Improved clarity on 1440p and 4K displays
Ideal for large monitors, handheld PCs and high DPI setups.
🍎 macOS
- Metal rendering backend as default
- MetalFX spatial upscaling support
- Optimized for Apple Silicon and Intel Macs
- Improved macOS UI with automatic Dark and Light mode
- Improved stream preview and layout consistency
- Faster startup behavior
- Improved decoder stability
🪟 Windows
D3D11 Backend
- Default rendering backend
- Zero-copy GPU rendering
- Lowest Latency and Balanced frame pacing modes
- Native HDR output support
- HDR tone mapping for SDR displays
Vulkan Backend
- Optional high quality enhancement mode
- Debanding filter
- Clarity boost post processing
Additional improvements
- FSR 1.0 spatial upscaling
- Adjustable sharpening
- Improved compatibility across older and newer GPUs
- Dark Mode support
- Various UI refinements
- Additional frame pacing algorithms (Balanced/ Lowest Latency)
🐧 Linux
- Modern Vulkan rendering backend
- Hardware accelerated GPU rendering
- Zero-copy processing where supported
- Integrated FSR 1.0 upscaling
- Adjustable sharpening strength
- Reduced rendering overhead
- Improved stability across different driver configurations
- Dark theme support
Frame pacing options are currently not available on Linux.
🎮 Performance and Stability Improvements
- Improved decoder reliability
- Reduced risk of rare video freezes
- Enhanced rendering error handling
- Backend optimizations across all platforms
- Refined license validation logic
⚠️ Notes
- Keep GPU drivers up to date for best performance
- HDR and upscaling behavior may vary depending on hardware
- Rare GPU or driver specific issues may still occur
If you encounter issues, please include:
- Operating system and version
- GPU model and driver version
- Rendering backend used
- Resolution and streaming settings
Send reports to streamingdv@outlook.com
📱 PXPlay Android v7.1.0 (unchanged)
The Android version remains on v7.1.0 and does not include changes in this release.
Version 7.1.0 is a stability focused update that resolved rare stream freezing issues, improved decoder reliability and fixed HDR display behavior on certain devices.
Fixes and Improvements in v7.1.0
Stream Freezing Fix
- Resolved a decoder memory fallback issue that could permanently stall playback
- Streams now recover automatically without restart
Crash Fixes
- Fixed rare decoder initialization exceptions
- Improved internal error handling
HDR Display Fix
- Removed incorrect internal colorMode flag
- Restored proper HDR color output on affected devices
All major features introduced in Android v7.0.0 such as FSR 1.0 upscaling, Smart Frame Recovery and decoder performance profiles remain fully available.
System Requirements
PC
- Windows 10 or 11
- Linux x64 such as Ubuntu 20.04 or equivalent
- macOS 12.7 or newer
- Modern GPU with up to date drivers
Android
- Android 6.0 or newer
- Minimum 2 GB RAM
- Minimum resolution 1024 × 768
Licensing
A valid license is required to use PXPlay.
Purchase here: https://streamingdv.com/shop-list-ns.html
Windows and Linux share one license key.
macOS requires its own desktop license.
Android requires a separate Android license.
By downloading PXPlay you agree to the EULA and Privacy Policy:
https://raw.githubusercontent.com/streamingdv/PSPlay-Application-Hosting/main/eula.txt
https://streamingdv.github.io/privacy/pxplay_privacy_policy.html
Thank you for supporting PXPlay and being part of the cross platform journey 🚀
PXPlay 1.9.0 Beta – Windows Beta, Linux Beta & Mac Beta (Upscaling 4k/ 2K support)
🚀 PXPlay 1.9.0 PC Cross-Platform Beta
The PXPlay beta is now unified across platforms.
With version 1.9.0, Windows, Linux and macOS share the same beta version number for the first time. All desktop platforms now use the modern GPU-based rendering architecture with upscaling support which was introduced over the previous beta cycles.
This release also includes test builds for every platform, allowing you to try PXPlay without a license key for evaluation and feedback purposes.
PXPlay 1.9.0 is still a beta release. While already stable for most systems, further refinements and adjustments will follow before the final stable rollout. Feedback is welcome, preferably on the PXPlay (PSPlay) subreddit or via streamingdv@outlook.com.
🖥️ Platform Overview
🍎 macOS Beta (1.9.0)
The macOS version continues to build on the modern Metal-based architecture introduced earlier and is now aligned with the unified 1.9.0 beta generation.
Highlights
Metal Rendering Engine
- Metal is the default rendering backend
- MetalFX spatial upscaling support up to 2K and 4K
- Zero-copy GPU rendering pipeline
- Optimized for Apple Silicon and Intel Macs
macOS UI
- Native macOS look and feel
- Automatic Dark and Light Mode switching
- Improved layout consistency and stream preview
- Mouse UI mode support
Performance and Stability
- Faster startup behavior
- Improved decoder stability
- Reduced risk of rare video freezes
- Improved controller handling and latency refinements
🪟 Windows Beta (1.9.0)
The Windows version is now part of the unified beta branch and includes the fully integrated modern rendering pipeline.
Highlights
D3D11 Rendering Engine
- D3D11 is the default backend
- Zero-copy GPU rendering for minimal latency
- Improved compatibility across older and newer Windows systems
- Frame pacing modes: Lowest Latency and Balanced
Improved Vulkan Rendering Engine
- Optional high quality post-processing filters:
- Debanding
- Clarity boost
- High Quality video enhancement mode
Spatial Upscaling
- FSR 1.0 upscaling support (for the D3D11 and Vulkan Rendering pipeline)
- Adjustable sharpening strength
HDR and Tone Mapping
- Native HDR output support (D3D11/ Vulkan Rendering)
- HDR tone mapping for SDR displays (D3D11/ Vulkan Rendering)
UI Improvements
- Dark Mode support
- Various UI refinements and consistency improvements
🐧 Linux Beta (1.9.0)
The Linux version continues to focus on performance and broad GPU compatibility and is now fully synchronized with the 1.9.0 beta branch.
Highlights
Updted modern Vulkan Rendering Backend
- Hardware accelerated GPU rendering
- Zero-copy processing where supported
- Reduced latency rendering path
Spatial Upscaling
- Integrated GPU-based spatial upscaling via FSR 1.0
- Adjustable sharpening strength
Performance
- Reduced rendering overhead
- Improved stability across different driver configurations
Desktop Integration
- Improved platform integration
- UI consistency refinements
- Dark theme support
🔍 Rendering Architecture Across All Platforms
PXPlay 1.9.0 represents the completion of the modern rendering transition across desktop platforms.
GPU-First Pipeline
- Full GPU pipeline from decoding to presentation
- Zero-copy rendering where supported
- Reduced CPU usage
- Lower input latency
Advanced Spatial Upscaling
- 2K and 4K output support via MetalFX or FSR 1.0
- GPU-based spatial upscaling
- Improved clarity on high resolution displays
- Adjustable sharpening options
Improved Frame Pacing
- Reduced micro stuttering
- Better synchronization with display refresh rates
- Balanced and low latency modes where supported
(- Frame pacing options NOT YET available on Linux)
🧪 Test Builds Available
All platforms now include dedicated test versions:
- No license key required
- Ideal for evaluation and compatibility testing
- Perfect for reporting rendering, driver or hardware specific issues
Feedback is especially valuable for:
- GPU and driver edge cases
- HDR behavior
- Upscaling quality comparisons
- Latency and frame pacing behavior
- Performance of D3D11/ Vulkan rendering
🔧 Additional Improvements
- Refined license key validation
- Improved rendering error handling
- Various backend fixes and refinements
- General stability improvements across all platforms
⚠️ Important Notes
- PXPlay 1.9.0 is a beta release
- Features may still be adjusted before the stable release
- GPU and driver specific issues may still occur
- Visual artifacts or regressions are possible on certain configurations
If you encounter issues, regressions or unexpected behavior, your feedback helps shape the final release.
Thank you for testing PXPlay 1.9.0 and supporting the cross-platform journey 🙏
# PXPlay 1.8.0 – Windows Pre-Beta, Linux Pre-Beta & Pre-Beta macOS Early Access
🚧 Early Access / Pre-Beta Release
This release combines the existing macOS early access build (v1.6.3), a pre-beta version for Windows (v1.7.2), and the new Linux version (v1.8.0).
All builds are intended for testing and feedback only. While they already work quite well, some features may still change or be refined before the final stable releases.
🍎 macOS Early Access (v1.6.3)
The macOS version did not change and remains the same early access beta previously released.
It introduces a new Metal-based rendering engine and a refreshed macOS UI, and supports Apple Silicon and Intel Macs.
✨ Fixes for 1.6.3
- Added mouse UI mode
- Updated microphone input handling
✨ Fixes for 1.6.2
- Apple Intel version added
- Metal HDR and upscaling improvements
- Bug fixes
✨ Fixes for 1.6.1
- Improved gamepad handling (fix controller not detected issue)
- Improved input latency
✨ macOS Highlights
🖥️ New Metal Rendering Engine (Default)
- New Metal rendering backend for macOS
- MetalFX spatial upscaling support (2K / 4K)
- Zero-copy rendering for improved performance and lower latency
- Metal is now the default rendering engine on macOS
🎨 Updated macOS UI
- Refactored UI with improved macOS look & feel
- Proper Dark Mode / Light Mode theme switching
- Improved layout, button sizing, and dialog visuals
- Updated stream preview and UI consistency
⚡ Performance & Stability
- Improved startup time
- Video decoder improvements to prevent rare video freezes
- Better error handling and rendering fallback logic
- Improved consistency handling across views
🪟 Windows Pre-Beta (v1.7.2)
This is the first pre-beta release of PXPlay for Windows v1.7.x and introduces a completely new video rendering engine.
While already stable for most use cases, this is still a pre-beta build, and feedback is highly appreciated.
Version v1.7.2 further improves D3D11 video rendering performance, fixes stuttering issues, and adds minor UI refinements on top of the improvements introduced in v1.7.1.
v1.7.2 is considered the first release candidate of the next Windows version.
✨ Windows Highlights
🖥️ New D3D11 Rendering Engine (Default)
- Brand-new D3D11-based rendering backend
- Significantly improved compatibility, especially for older Windows devices
- Zero-copy GPU rendering for peak performance (GPU-only processing)
- D3D11 is now the default rendering engine on Windows
- New frame pacing options: Lowest Latency & Balanced
🔍 Spatial Upscaling Support (2K / 4K)
- Spatial upscaling via FSR 1.0
- Noticeable improvement in sharpness and video quality, especially on larger displays
- Adjustable sharpness value (default = maximum sharpness)
🌈 HDR & Tone Mapping
- Native HDR output support
- HDR tone mapping for displays without native HDR capability
⚙️ Vulkan Rendering Pipelines (Optional)
- Both Vulkan pipelines also support upscaling
- Optional high-quality post-processing filters:
- Debanding
- Clarity boost
- "High Quality" video enhancement mode available (previously known as Rendering Preset)
🎨 Updated UI
- UI refinements and improvements
- Dark Mode support added
🐧 Linux Pre-Beta (v1.8.0)
This release introduces the first pre-beta version of PXPlay for Linux (v1.8.0).
The Linux version brings the modern rendering architecture via vulkan/ libplacebo to Linux devices, with a strong focus on performance, compatibility, and upscaling support.
While already stable for many configurations, Linux hardware and driver diversity may lead to edge cases, feedback is especially valuable here.
✨ Linux Highlights
🖥️ Modern GPU Rendering Backend
- Hardware-accelerated rendering pipeline
- Zero-copy GPU processing where supported
- Improved compatibility across Mesa and proprietary drivers
- Optimized rendering path for reduced latency
🔍 Spatial Upscaling Support (2K / 4K)
- Integrated spatial upscaling support
- Improved clarity and sharpness on high-resolution displays
- Adjustable sharpening strength
⚡ Performance Improvements
- Reduced rendering overhead
- Lower latency video presentation
🎨 UI & Platform Integration
- Improved desktop integration
- UI consistency improvements
- Dark theme support
🚀 Upscaling & Performance Improvements (All Modern Builds)
Across Windows and Linux and already available on macOS this release generation focuses heavily on modern GPU-based rendering and upscaling:
🔍 Advanced Spatial Upscaling
- 2K / 4K output support
- GPU-based spatial upscaling
- Improved sharpness and visual clarity
- Adjustable sharpening options
⚡ Zero-Copy Rendering Architecture
- Full GPU pipeline (decode → process → render)
- Reduced CPU overhead
- Lower input latency
- Improved frame stability
🎯 Improved Frame Pacing
- Reduced micro-stuttering
- Better synchronization with display refresh rate
- Balanced and low-latency modes (platform dependent)
- (Not yet available on Linux unfortuently)
🔧 Additional Changes (All Platforms)
- Improved license key validation
- Rendering error messages refined
- Various rendering fixes and refinements
- Stability improvements across rendering backends
⚠️ Important Notes
- macOS build: Early access beta (v1.6.3)
- Windows build: Pre-beta (v1.7.2)
- Linux build: First pre-beta release (v1.8.0)
- Some features may be incomplete or change before the stable release
- Visual glitches or regressions may still occur depending on GPU/driver configuration
If you encounter issues, regressions, visual artifacts, or driver-specific problems, feedback is highly appreciated.
Thank you for helping test the upcoming versions of PXPlay 🙏
PXPlay 1.6.3 – macOS Early Access (Apple Silicon and Intel)
🚧 Early Access / Beta Release
This is an early access beta version of PXPlay v1.6.3 for macOS.
It introduces a new Metal-based rendering engine and a refreshed macOS UI, and is intended for Apple Silicon and Intel Macs.
Please note that this build is meant for testing and feedback. Some features may still change or some new features will be added before the final release.
✨ Fixes for 1.6.3
- Added mouse UI mode
- Update microphone input handling
✨ Fixes for 1.6.2
- Apple Intel version added
- Metal HDR and upscaling improvements
- Bug fixes
✨ Fixes for 1.6.1
- Improved gamepad handling (fix controller not detected issue)
- Improved input latency
✨ Highlights
🖥️ New Metal Rendering Engine (Default)
- New Metal rendering backend for macOS
- MetalFX upscaling support (2K / 4K)
- Zero-copy rendering for improved performance and lower latency
- Metal is now the default rendering engine on macOS
🎨 Updated macOS UI
- Refactored UI with improved macOS look & feel
- Proper Dark Mode / Light Mode theme switching
- Improved layout, button sizing, and dialog visuals
- Updated stream preview and UI consistency
⚡ Performance & Stability
- Improved startup time
- Video decoder improvements to prevent rare video freezes
- Better error handling and rendering fallback logic
- Improved consistency handling across views
🔧 Additional Changes
- Improved license key validation
- Rendering error messages refined
- Various Metal rendering fixes and refinements
⚠️ Important Notes
- macOS only
- Apple Silicon (M1 / M2 / M3 or newer) only
- This is an early access / beta build
- Some features may be incomplete or change before the stable release
If you encounter issues, regressions, or visual glitches, feedback is highly appreciated.
Thank you for helping test the upcoming macOS release of PXPlay.
PC PXPlay (PSPlay) v.1.5.0/ Android PXPlay (PSPlay) 7.1.0 Latest
📦 PXPlay Multi-Platform Release
Android v7.1.0 • PC v1.5.0 (unchanged)
The newest PXPlay Android v7.1.0 update is now officially released!
This version builds on last week’s major v7.0.0 upgrade by fixing a rare freezing issue, improving stability, and resolving HDR display problems on certain devices.
The PC version remains on v1.5.0, and its release notes are included below unchanged for reference.
To use PXPlay you need a license key which can be purchased here.
Windows, Linux and macOS share the same license key, while the Android APK requires its own license.
📱 PXPlay Android v7.1.0
Version 7.1.0 is a stability-focused update following the major upgrades introduced in 7.0.0.
If you experienced stream freezes, decoding issues, or HDR display anomalies, this update should resolve them.
🔧 Fixes & Improvements in v7.1.0
🧊 Fix for Rare Stream Freezing Issue
- Resolved a decoder memory fallback issue that could cause video playback to stall permanently
- Affected devices now recover automatically without needing to restart the stream
🚫 Crash Fixes & Exception Handling
- Fixed several exceptions that occurred during decoder initialization
- Improved internal error handling to avoid rare crash scenarios
🌈 HDR Screen Display Fix
- Some devices produced incorrect HDR output due to an internal
colorModeflag - The flag has been removed (not required for SurfaceView rendering), restoring correct HDR color handling
🚀 Recap of Major Changes from v7.0.0
In case you missed the big update last week, here’s what Android v7.0.0 introduced.
These features remain fully available and unchanged in v7.1.0:
🖼️ FSR 1.0 Upscaling & Sharpening
- Adds AMD FidelityFX Super Resolution 1.0 for spatial upscaling
- Offers additional post-process sharpening for cleaner detail
- Recommended for modern devices with strong GPU performance
- Enable via Streaming Settings → Super Resolution (AMD FSR 1.0)
🔍 Smart Frame Recovery (Bitstream Parsing)
- Recovers from brief network stalls without freezing the video
- Reduces stuttering and artifact issues during mild packet loss
- Fixes frozen playback in unstable network environments
🎛️ Decoder Performance Profiles
Fine-tune decoding based on your hardware:
| Profile | Description |
|---|---|
| Ultra-Low Latency | Fastest mode, ideal for high-end devices |
| Low Latency | Same behavior as the previous “Real-time decoding” |
| Standard | Balanced for most users |
| Compatibility | Most stable fallback for problematic devices |
Configure via Streaming Settings → Decoder Performance Profile
🧱 Updated Android 16 Design
- Full edge-to-edge UI
- New Material3 layout and cleaner design
⚙️ General Enhancements (v7.0.0)
- Lower decoder latency
- Optimized UI rendering
- Better overall stability across Android devices
🔗 Download
APK Download (requires valid Android license key)
(Replace with v7.1.0 file once uploaded)
https://github.com/streamingdv/PSPlay-Application-Hosting/releases/
Google Play Store
https://play.google.com/store/apps/details?id=psplay.grill.com
📩 Reporting Issues
If you encounter any issues, please include:
- Device model & Android version
- Streaming resolution and decoder profile
- Log file (if available)
Send reports to: streamingdv@outlook.com
🖥️ PXPlay v1.5.0 PC (unchanged)
The PC version of PXPlay v1.5.0 remains unchanged and fully compatible with the Android 7.1.0 release.
This release introduces a range of new features and improvements across Windows, Linux, and macOS (Intel & Apple Silicon).
To use PXPlay you need a license key which can be purchased here.
Windows, Linux and macOS share the same license key, while the Android APK requires its own license.
📋 What's New in v1.5.0
🎮 Gamepad & Touchpad Enhancements
- Custom gamepad button mapping
- Swipe gesture assignments for gamepad buttons (useful for devices without a DualSense touchpad)
🎯 Frame Pacing Support
- Improved frame delivery and smoother visuals on variable refresh rate displays
- Supported on Windows and macOS
🔊 Audio Improvements
- In-app volume control via new audio settings
- Hot-swappable audio device support (except fallback engine)
🌐 Language Support
- UI now supports 12 languages
- Language switching available in-app
🧠 Additional Improvements
- Updated SDL gamepad library and database
- Updated OpenGLFX rendering backend to reduce crashes
- Stream indication for non-streamable PlayStation content
- Faster console wake-up time
- Enhanced license validation logic
- Improved PIN dialog for keyboard users
- New setting to disable splash screen
- Display warning if screen recording apps like Bandicam or OBS are installed
- Touchpad gesture options added to keyboard mapping
- Fix for gyro sensor issues on Steamdeck and Steamdeck OLED
Android Changelog History (previous versions)
Android v6.8.0
- Improved DualSense haptic feedback via USB-OTG
- Enhanced automatic remote connection
Android v6.7.0
- Improved stability and performance
- Added frame pacing configuration
- Reduced input latency
- Added haptic feedback intensity control
- Faster console wake-up time
- Increased manual bitrate limit to 100000
- Enabled fullscreen onscreen touchpad
- Fixed support for Victrix Pro BFG controller
- Added feedback for unstreamable content
- Added option to reset gyro sensor
- Enhanced automatic remote connection
- Fixed PSN wake-up issue
Android v6.6.0
- Renamed app from PSPlay to PXPlay
- Performance and stability improvements
Contributors
Special thanks to Chiaki4Deck developer streetpea for his valuable support and collaboration.
System Requirements
🖥️ PC System Requirements
- Operating System:
Windows 10/11, Linux x64 (Ubuntu 20.04 or equivalent), macOS 12.7+ - Graphics Drivers:
A modern GPU with up-to-date drivers is required.
📱 Android System Requirements
- OS: Android 6.0 or newer
- RAM: Minimum 2 GB
- Display: At least 1024×768 resolution
Licensing
To access the full version of PXPlay, a valid license is required. Licenses can be
purchased here.
Each platform requires its own license, except Windows and Linux which share a single key.
By downloading PXPlay, you agree to the
EULA and
Privacy Policy.
Key Features
- Third-party controller support
- Customizable bitrate
- Keyboard support (PC only)
- Register multiple consoles
- Fullscreen & aspect ratio options
- Advanced decoding and rendering engines
- Zero-copy Vulkan rendering on PC
- Optimized UI design
Demo Video
PXPlay running on Asus Rog Ally:
https://youtu.be/Kj1rVyuovWw
Alternative Downloads
Reporting Issues
If you encounter any errors, please send a log file and description to
streamingdv@outlook.com
PC PXPlay (PSPlay) v.1.5.0/ Android PXPlay (PSPlay) 7.0.0 Latest
📦 PXPlay Multi-Platform Release
Android v7.0.0 • PC v1.5.0 (unchanged)
The newest PXPlay Android v7.0.0 update is now officially released!
This version brings major upgrades to image quality, decoding performance, and overall streaming stability.
The PC version remains on v1.5.0, and its release notes are included below unchanged for reference.
To use PXPlay you need a license key which can be purchased here. Windows, Linux and macOS share the same license key, while the Android APK requires its own license.
📱 PXPlay Android v7.0.0
The Android version of PXPlay v7.0.0 is now live!
This update introduces significant enhancements inspired by the iOS and Apple TV versions, focusing on FSR upscaling, stream stability, and ultra-low-latency decoding.
🚀 What's New in v7.0.0 (Android)
🖼️ FSR 1.0 Upscaling & Sharpening
- Adds AMD FidelityFX Super Resolution 1.0 for spatial upscaling
- Includes post-process sharpening for clearer detail
- Recommended for devices with strong GPU performance
- Enable via Streaming Settings → Super Resolution (AMD FSR 1.0)
🔍 Smart Frame Recovery (Bitstream Parsing)
- Prevents frozen video playback when stream stalls or packets drop
- Improves smoothness on unstable network connections
🎛️ Decoder Performance Profiles
Fine-tune video decoding based on your hardware:
| Profile | Description |
|---|---|
| Ultra-Low Latency | Fastest decode path, recommended for high-end devices |
| Low Latency | Same as the previous “Real-time decoding” mode |
| Standard | Balanced option for most users |
| Compatibility | Safe fallback for playback or black-screen issues |
Access via Streaming Settings → Decoder Performance Profile
🧱 Updated Android 16 Design
- Full edge-to-edge UI
- Cleaner, more modern layout
⚙️ General Improvements
- Reduced decoder latency
- UI rendering optimizations
- Improved overall app stability
🔗 Download
APK Download (requires valid Android license key)
Google Play Store
https://play.google.com/store/apps/details?id=psplay.grill.com
📩 Reporting Issues
If you encounter any issues, please include:
- Device model & Android version
- Streaming resolution and decoder profile
- Log file (if available)
Send reports to: streamingdv@outlook.com
🖥️ PXPlay v1.5.0 PC
The PC version of PXPlay v1.5.0 is now available.
This release introduces a range of new features and improvements across Windows, Linux, and macOS (Intel & Apple Silicon).
To use PXPlay you need a license key which can be purchased here. Windows, Linux and macOS share the same license key, while the Android APK requires its own license.
📋 What's New in v1.5.0
🎮 Gamepad & Touchpad Enhancements
- Custom gamepad button mapping
- Swipe gesture assignments for gamepad buttons (for devices without a DualSense touchpad)
🎯 Frame Pacing Support
- Improved frame delivery and smoother visuals on variable refresh rate displays (Windows and macOS only)
🔊 Audio Improvements
- In-app volume control via the new audio settings
- Hot-swappable audio device support (except fallback engine)
🌐 Language Support
- UI now supports 12 languages
- Language switching available in-app
🧠 Additional Improvements
- Updated SDL gamepad library and database
- Updated OpenGLFX rendering backend to reduce crashes
- Stream indication for non-streamable PS content
- Reduced console wake-up time
- Enhanced license validation logic
- Improved PIN dialog for keyboard users
- New setting to disable splash screen
- Display warning if screen recording apps like Bandicam or OBS are installed
- Add Touchpad gesture possibilities to Keyboard mapping
- Fix gyro sensor issue on Steamdeck and Steamdeck OLED
Changelog Android Version 6.8.0
- Improved DualSense haptic feedback via USB-OTG
- Enhanced automatic remote connection
Changelog Android Version 6.7.0
- Improved stability and performance
- Added frame pacing configuration
- Reduced input latency
- Added haptic feedback intensity control
- Faster console wake-up time
- Increased manual bitrate limit to 100000
- Enabled fullscreen onscreen touchpad
- Fixed support for Victrix Pro BFG controller
- Added feedback for unstreamable content
- Added option to reset gyro sensor
- Enhanced automatic remote connection
- Fixed PSN wake-up issue
Changelog Android Version 6.6.0
- Renamed app from PSPlay to PXPlay
- Performance and stability improvements
Contributors
- Special thanks to Chiaki4Deck dev streetpea for his invaluable support and collaboration.
System Requirements
🖥️ PC System Requirements
- Operating System:
Windows 10/11, Linux x64 (Ubuntu 20.04 or equivalent), macOS 12.7+ - Graphics Drivers:
A modern GPU with up-to-date drivers is required.
📱 Android System Requirements
- OS: Android 6.0 or newer
- RAM: Minimum 2 GB
- Display: At least 1024×768 resolution
Licensing
To access the full version of PXPlay, a valid license is required. Licenses can be
purchased here.
Each platform requires its own license, except Windows and Linux which share a single key.
By downloading PXPlay, you agree to the
EULA and
Privacy Policy.
Key Features
- Third-party controller support
- Bitrate adjustments
- Keyboard support (PC only)
- Register multiple consoles
- Fullscreen & aspect ratio options
- Advanced decoding and rendering engines
- Zero-copy Vulkan rendering on PC
- Optimized UI design
Demo Video
PXPlay running on Asus Rog Ally:
https://youtu.be/Kj1rVyuovWw
Alternative Downloads
Reporting Issues
If you encounter any errors, please send a log file and description to
streamingdv@outlook.com
PC PXPlay (PSPlay) v.1.5.0/ Android PXPlay (PSPlay) 6.8.0 Latest
PXPlay v1.5.0 PC
The PC version of PXPlay v1.5.0 is now available.
This release introduces a range of new features and improvements across Windows, Linux, and macOS (Intel & Apple Silicon).
To use PXPlay you need a license key which can be purchased here. Windows, Linux and macOS share the same license key, while the Android APK requires its own license.
📋 What's New in v1.5.0
🎮 Gamepad & Touchpad Enhancements
- Custom gamepad button mapping
- Swipe gesture assignments for gamepad buttons (for devices without a DualSense touchpad)
🎯 Frame Pacing Support
- Improved frame delivery and smoother visuals on variable refresh rate displays (Windows and macOS only)
🔊 Audio Improvements
- In-app volume control via the new audio settings
- Hot-swappable audio device support (except fallback engine)
🌐 Language Support
- UI now supports 12 languages
- Language switching available in-app
🧠 Additional Improvements
- Updated SDL gamepad library and database
- Updated OpenGLFX rendering backend to reduce crashes
- Stream indication for non-streamable PS content
- Reduced console wake-up time
- Enhanced license validation logic
- Improved PIN dialog for keyboard users
- New setting to disable splash screen
- Display warning if screen recording apps like Bandicam or OBS are installed
- Add Touchpad gesture possibilities to Keyboard mapping
- Fix gyro sensor issue on Steamdeck and Steamdeck OLED
Changelog Android Version 6.8.0
- Improved DualSense haptic feedback via USB-OTG
- Enhanced automatic remote connection
Changelog Android Version 6.7.0
- Improved stability and performance
- Added frame pacing configuration
- Reduced input latency
- Added haptic feedback intensity control
- Faster console wake-up time
- Increased manual bitrate limit to 100000
- Enabled fullscreen onscreen touchpad
- Fixed support for Victrix Pro BFG controller
- Added feedback for unstreamable content
- Added option to reset gyro sensor
- Enhanced automatic remote connection
- Fixed PSN wake-up issue
Changelog Android Version 6.6.0
- Renamed app from PSPlay to PXPlay
- Performance and stability improvements
Contributors
- Special thanks to Chiaki4Deck dev streetpea for his unwavering support and invaluable collaboration during our brainstorming sessions, which greatly contributed to solving various challenges and enhancing the app.
System Requirements
🖥️ PC System Requirements
- Operating System:
Windows 10/11, Linux x64 (e.g. Ubuntu 20.04 or equivalent), or macOS 12.7 and newer - Graphics Drivers:
A modern GPU with up-to-date drivers is required. Please ensure your graphics drivers are fully updated for optimal performance and compatibility.
📱 Android System Requirements
- Operating System:
Android 5.0 (Lollipop) or newer - Hardware:
Minimum 2 GB RAM for stable performance - Display:
Screen resolution of at least 1024 × 768
Licensing
To access the full version of PXPlay, a valid license is required. Licenses can be purchased here.
Each platform requires its own license key, except for Linux and Windows, which share a single key.
If you download PXPlay, you agree to the EULA and privacy policy.
Key Features
- Third-Party Controller Support: Compatible with USB and Bluetooth controllers.
- Bitrate Adjustments: Manual bitrate adjustments to optimize streaming quality.
- Keyboard Support (PC version only): Basic keyboard functionality for navigation and gameplay.
- Multiple Console Registration: Support to register multiple consoles for easy switching.
- Fullscreen Streaming Mode: Enjoy fullscreen mode with options to stretch and zoom the screen without black bars.
- Optimized User Interface: An interface designed for easy navigation using a mouse or gamepad.
- Advanced Decoding and Rendering: Multiple decoder and rendering engines supported, on PC including zero-copy rendering with image enhancement capabilities through Vulkan.
- Optimized for Peak Streaming Performance: Countless hours of refinement and extensive beta testing ensure a fast and stable streaming experience.
Demo Video
A short demo video of PXPlay running on an Asus Rog Ally can be found here.
Alternative downloads
You can also download PSPlay from following sources
Reporting Issues
Should you encounter any errors or crashes, please send the log file of PXPlay along with a detailed error report to streamingdv@outlook.com.
PC PXPlay (PSPlay) BETA v.1.4.9
PXPlay v1.4.9 PC Beta
The PC beta version of PXPlay v1.4.9 is now available for testing.
This release introduces a range of new features and improvements across Windows, Linux, and macOS (Intel & Apple Silicon).
A valid PC license key is required to use this beta version.
⚠️ Beta Notice
This is a beta release. Bugs and crashes may occur.
Feedback is appreciated to help refine the upcoming stable version.
For a stable release please use the previous release which you can find here
📋 What's New in v1.4.9
🎮 Gamepad & Touchpad Enhancements
- Custom gamepad button mapping
- Swipe gesture assignments for gamepad buttons (for devices without a DualSense touchpad)
🎯 Frame Pacing Support
- Improved frame delivery and smoother visuals on variable refresh rate displays
🔊 Audio Improvements
- In-app volume control via the new audio settings UI
- Hot-swappable audio device support (except fallback engine)
🌐 Language Support
- UI now supports 12 languages
- Language switching available in-app
🧠 Additional Improvements
- Updated SDL gamepad library and database
- Updated OpenGLFX rendering backend to reduce crashes
- Stream indication for non-streamable PS content
- Reduced console wake-up time
- Enhanced license validation logic
- Improved PIN dialog for keyboard users
- New setting to disable splash screen
For questions or feedback, visit the PXPlay subreddit
PC PXPlay (PSPlay) v.1.4.2/ Android PXPlay (PSPlay) 6.8.0
PXPlay: Windows, Linux, macOS Port Release (v1.4.2)/ Android Release (v6.8.0)
PSPlay was renamed to PXPlay!
This Android update resolves improved again the automatic remote connection and enhanced the haptic feedback effect on the DualSense via USB-OTG. You can find the full changelog in the Android section below.
To use PXPlay you need a license key which can be purchased here. Windows, Linux and macOS share the same license key, while the Android APK requires its own license.
Changelog PXPlay PC Version 1.4.2
General Updates and Improvements
- Performance and Stability:
- Fix crash during PSN token refresh
- Improve license activation
Changelog PXPlay PC Version 1.4.1
General Updates and Improvements
-
User Interface and Usability:
- Allow manual bitrate values up to 100000
-
Performance and Stability:
- Improved PSN token refresh to fix the "no consoles found" issue
Changelog PXPlay PC Version 1.4.0
General Updates and Improvements
-
User Interface and Usability:
- Auto detection of Steam game mode to auto enable fullscreen
-
Performance and Stability:
- Improved gamepad handling input to improve input delay
- Improved finding for local consoles
Notable Bug Fixes
- Fixed PSN wakeup
- Improved success rate for the automatic remote connection
Changelog Android Version 6.8.0
- Improved DualSense haptic feedback via USB-OTG
- Enhanced automatic remote connection
Changelog Android Version 6.7.0
- Improved stability and performance
- Added frame pacing configuration
- Reduced input latency
- Added haptic feedback intensity control
- Faster console wake-up time
- Increased manual bitrate limit to 100000
- Enabled fullscreen onscreen touchpad
- Fixed support for Victrix Pro BFG controller
- Added feedback for unstreamable content
- Added option to reset gyro sensor
- Enhanced automatic remote connection
- Fixed PSN wake-up issue
Changelog Android Version 6.6.0
- Renamed app from PSPlay to PXPlay
- Performance and stability improvements
Contributors
- Special thanks to Chiaki4Deck dev streetpea for his unwavering support and invaluable collaboration during our brainstorming sessions, which greatly contributed to solving various challenges and enhancing the app.
System Requirements
PC System Requirements
- Operating System: Windows 10/11, Linux x64 or macOS 12.7 or newer
- GPU Drivers: Must be up-to-date
Android System Requirements
- Operating System: Android 5.0 or newer
- Hardware: 2 GB or more of RAM
- Display: 1024 × 768 or higher display resolution
Licensing
To access the full version of PXPlay, a valid license is required. Licenses can be purchased here.
Each platform requires its own license key, except for Linux and Windows, which share a single key.
If you download PXPlay, you agree to the EULA and privacy policy.
Key Features
- Third-Party Controller Support: Compatible with USB and Bluetooth controllers.
- Bitrate Adjustments: Manual bitrate adjustments to optimize streaming quality.
- Keyboard Support (PC version only): Basic keyboard functionality for navigation and gameplay.
- Multiple Console Registration: Support to register multiple consoles for easy switching.
- Fullscreen Streaming Mode: Enjoy fullscreen mode with options to stretch and zoom the screen without black bars.
- Optimized User Interface: An interface designed for easy navigation using a mouse or gamepad.
- Advanced Decoding and Rendering: Multiple decoder and rendering engines supported, on PC including zero-copy rendering with image enhancement capabilities through Vulkan.
- Optimized for Peak Streaming Performance: Countless hours of refinement and extensive beta testing ensure a fast and stable streaming experience.
Demo Video
A short demo video of PXPlay running on an Asus Rog Ally can be found here.
Alternative downloads
You can also download PSPlay from following sources
Reporting Issues
Should you encounter any errors or crashes, please send the log file of PXPlay along with a detailed error report to streamingdv@outlook.com.
PC PXPlay (PSPlay) v.1.4.2/ Android PXPlay (PSPlay) 6.7.0
PXPlay: Windows, Linux, macOS Port Release (v1.4.2)/ Android Release (v6.7.0)
PSPlay was renamed to PXPlay!
This Android update resolves license activation issues and introduces new features and improvements. You can find the full changelog in the Android section below.
To use PXPlay you need a license key which can be purchased here. Windows, Linux and macOS share the same license key, while the Android APK requires its own license.
Changelog PXPlay PC Version 1.4.2
General Updates and Improvements
- Performance and Stability:
- Fix crash during PSN token refresh
- Improve license activation
Changelog PXPlay PC Version 1.4.1
General Updates and Improvements
-
User Interface and Usability:
- Allow manual bitrate values up to 100000
-
Performance and Stability:
- Improved PSN token refresh to fix the "no consoles found" issue
Changelog PXPlay PC Version 1.4.0
General Updates and Improvements
-
User Interface and Usability:
- Auto detection of Steam game mode to auto enable fullscreen
-
Performance and Stability:
- Improved gamepad handling input to improve input delay
- Improved finding for local consoles
Notable Bug Fixes
- Fixed PSN wakeup
- Improved success rate for the automatic remote connection
Changelog Android Version 6.7.0
- Improved stability and performance
- Added frame pacing configuration
- Reduced input latency
- Added haptic feedback intensity control
- Faster console wake-up time
- Increased manual bitrate limit to 100000
- Enabled fullscreen onscreen touchpad
- Fixed support for Victrix Pro BFG controller
- Added feedback for unstreamable content
- Added option to reset gyro sensor
- Enhanced automatic remote connection
- Fixed PSN wake-up issue
Changelog Android Version 6.6.0
- Renamed app from PSPlay to PXPlay
- Performance and stability improvements
Contributors
- Special thanks to Chiaki4Deck dev streetpea for his unwavering support and invaluable collaboration during our brainstorming sessions, which greatly contributed to solving various challenges and enhancing the app.
System Requirements
PC System Requirements
- Operating System: Windows 10/11, Linux x64 or macOS 12.7 or newer
- GPU Drivers: Must be up-to-date
Android System Requirements
- Operating System: Android 5.0 or newer
- Hardware: 2 GB or more of RAM
- Display: 1024 × 768 or higher display resolution
Licensing
To access the full version of PXPlay, a valid license is required. Licenses can be purchased here.
Each platform requires its own license key, except for Linux and Windows, which share a single key.
If you download PXPlay, you agree to the EULA and privacy policy.
Key Features
- Third-Party Controller Support: Compatible with USB and Bluetooth controllers.
- Bitrate Adjustments: Manual bitrate adjustments to optimize streaming quality.
- Keyboard Support (PC version only): Basic keyboard functionality for navigation and gameplay.
- Multiple Console Registration: Support to register multiple consoles for easy switching.
- Fullscreen Streaming Mode: Enjoy fullscreen mode with options to stretch and zoom the screen without black bars.
- Optimized User Interface: An interface designed for easy navigation using a mouse or gamepad.
- Advanced Decoding and Rendering: Multiple decoder and rendering engines supported, on PC including zero-copy rendering with image enhancement capabilities through Vulkan.
- Optimized for Peak Streaming Performance: Countless hours of refinement and extensive beta testing ensure a fast and stable streaming experience.
Demo Video
A short demo video of PXPlay running on an Asus Rog Ally can be found here.
Alternative downloads
You can also download PSPlay from following sources
Reporting Issues
Should you encounter any errors or crashes, please send the log file of PXPlay along with a detailed error report to streamingdv@outlook.com.