Skip to content

fix: Crash when adding bepu's DebugRenderComponent in editor#3050

Merged
Eideren merged 1 commit intostride3d:masterfrom
Nicogo1705:FixDebugRender
Mar 15, 2026
Merged

fix: Crash when adding bepu's DebugRenderComponent in editor#3050
Eideren merged 1 commit intostride3d:masterfrom
Nicogo1705:FixDebugRender

Conversation

@Nicogo1705
Copy link
Contributor

PR Details

Fixed an issue where adding the DebugRenderComponent directly in editor crashed the game.

Types of changes

  • Docs change / refactoring / dependency upgrade
  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist

  • My change requires a change to the documentation.
  • I have added tests to cover my changes.
  • All new and existing tests passed.
  • I have built and run the editor to try this change out.

@Eideren Eideren changed the title Fixed the bepu DebugRenderComponent crash Fix: bepu DebugRenderComponent crash Feb 3, 2026
@Eideren Eideren changed the title Fix: bepu DebugRenderComponent crash Fix: Crash when adding bepu's DebugRenderComponent in editor Feb 3, 2026
@Eideren Eideren changed the title Fix: Crash when adding bepu's DebugRenderComponent in editor fix: Crash when adding bepu's DebugRenderComponent in editor Feb 3, 2026
@Eideren Eideren merged commit bdb9a4a into stride3d:master Mar 15, 2026
6 of 7 checks passed
@Eideren
Copy link
Collaborator

Eideren commented Mar 15, 2026

Thanks !

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants