RoomReflex is an innovative adaptive room modeling reverb plugin that dynamically responds to your audio input in real-time. Unlike traditional reverbs, RoomReflex intelligently adjusts its acoustic characteristics based on performance dynamics, creating a living, breathing space that enhances your music.
- ποΈ Adaptive Room Modeling - Automatically adjusts to playing dynamics
- π Professional FDN Reverb - Feedback Delay Network algorithm
- π Mood Morph System - Smooth transitions between room characteristics
- π« Stereo Width Control - From mono to ultra-wide stereo
- π΅ 15 Factory Presets - Ready-to-use room models
- β‘ Low CPU Usage - Optimized for real-time performance
- ποΈ 13 Automatable Parameters - Full DAW integration
Like Ozone's intelligent assistant - YOU stay in charge!
β
Full Manual Control: All 13 parameters always adjustable
β
Optional AI Assistance: Adaptivity adds intelligent modulation
β
Override Anytime: Adjust any parameter to override AI
β
Traditional Mode: Set Adaptivity to 0% for static reverb
You Set Base β Optional AI Modulation β Final Sound
β (Controlled by Adaptivity)
Always adjustable
- Room Size: Physical dimensions of virtual space (0-100%)
- Decay Time: Reverb tail length (0.1-10 seconds)
- Damping: High-frequency absorption (0-100%)
- Mix: Dry/wet balance (0-100%)
- Width: Stereo image width (0-200%)
- Adaptivity: AI modulation strength around YOUR settings (0-100%)
- 0% = Traditional reverb (no AI, pure manual control)
- 50% = Moderate AI assistance (Β±15% variation)
- 100% = Maximum AI modulation (Β±30% variation)
- AI adds variation: Percussive β Tighter, Sustained β Larger
- Mood Morph: Blend YOUR settings with Cathedral preset (0-100%)
- 0% = Your settings, 100% = Cathedral character
- Copy
RoomReflex.vst3to:C:\Program Files\Common Files\VST3\ - Restart your DAW and scan for plugins
- Copy
RoomReflex.vst3to:/Library/Audio/Plug-Ins/VST3/ - Restart your DAW
| Preset | Room Size | Decay | Best For |
|---|---|---|---|
| Small Room | 25% | 0.2s | Vocals, acoustic |
| Medium Hall | 55% | 0.5s | General mixing |
| Large Hall | 75% | 0.7s | Orchestral, epic |
| Cathedral | 90% | 0.85s | Ambient, pads |
| Studio Booth | 20% | 0.25s | Voice recording |
| Plate Reverb | 40% | 0.6s | Drums, vocals |
| Spring Reverb | 30% | 0.4s | Guitar, retro |
| Ambient Space | 80% | 0.75s | Soundscapes |
| Vocal Booth | 18% | 0.18s | Lead vocals |
| Concert Hall | 85% | 0.8s | Live recordings |
| Dream Reverb | 70% | 0.9s | Experimental |
| Tight Room | 22% | 0.22s | Drums |
| Arena | 95% | 0.88s | Stadium sound |
| Drum Room | 35% | 0.35s | Percussion |
| Intimate Room | 15% | 0.15s | Close recordings |
- Start with Vocal Booth or Small Room
- Set Adaptivity to 60-80%
- Use Pre-Delay (10-20ms)
- Keep Mix around 20-35%
- Try Drum Room or Tight Room
- High Early Reflections (70%+)
- Short Decay Time (0.3-0.5s)
- Adaptivity at 80%+
- Use Cathedral or Dream Reverb
- Long Decay Time (3-10s)
- High Mix (40-60%)
- Add Mood Morph for evolution
- CMake 3.14+
- VST3 SDK
- C++17 compiler (MSVC, GCC, or Clang)
# Clone repository
git clone https://github.com/yourusername/RoomReflex.git
cd RoomReflex
# Configure
cmake -S . -B build
# Build Release
cmake --build build --config Release
# Output: build/VST3/Release/RoomReflex.vst3- User Manual - Complete parameter guide and usage tips
- Developer Docs - Architecture and DSP algorithms
- Worksheet - Project development checklist
RoomReflex analyzes your input audio in real-time:
- RMS Detection β Overall energy level
- Peak Detection β Transient response
- Transient Analysis β Percussive vs. sustained
Based on this analysis, it automatically:
- β Reduces room size during percussive hits (clarity)
- β Expands space during quiet passages (ambience)
- β Adjusts decay time based on input energy
Result: A reverb that breathes with your performance!
- Plugin Format: VST3
- Audio Processing: 32-bit float
- Sample Rate: 22.05 kHz - 1.5 MHz (any rate supported)
- Latency: Near-zero (real-time)
- I/O: Stereo In β Stereo Out
- CPU Usage: Low (~3-5% typical)
- β Ableton Live
- β FL Studio
- β Reaper
- β Cubase
- β Pro Tools
- β Studio One
- β Bitwig
- β Logic Pro (macOS)
None currently reported. If you find a bug, please open an issue!
- β¨ Initial release
- ποΈ 13 parameters with full automation
- π΅ 15 factory presets
- π Adaptive room modeling engine
- π« Professional FDN reverb algorithm
- π Mood morph system
Contributions are welcome! Please:
- Fork the repository
- Create a feature branch
- Make your changes
- Submit a pull request
Copyright Β© 2025 MaskedVirus. All rights reserved.
This plugin is built with the Steinberg VST3 SDK, which has its own licensing terms.
- Email: maskedvirus@owo.family
- Website: https://www.mycompanyname.com
- Issues: GitHub Issues
Developed by: MaskedVirus
DSP Algorithm: Feedback Delay Network (FDN)
Built with: Steinberg VST3 SDK & VSTGUI
Special Thanks: To the audio DSP community
If you like RoomReflex, give it a star on GitHub!
Enjoy creating amazing spaces with RoomReflex! π§β¨
