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Main changes are two new options: One to refresh the snapshot list automatically and one to delete older files for increased performance when the number of snapshots is bigger than 500.
The changed FTL savegame format for FTL 1.6.7 is supported now. Also save game reading is now more robust so that it should work even in case the save game format is completely unknown. I also fixed an issue with the new FTL version locking up when started through ftlautosave.
Mainly cleanup and a new option to start FTL automatically when ftlautosave starts. Also bumped the minor version since I feel the program now has everything I wanted it to have and that it has become reasonably usable.
Added a status monitor to show if save file monitoring is working correctly and if the run path is valid. Save file snapshots are now partially parsed to show some information about the save, for example basic stats and the current resources.