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[ci] Windows needs Vulkan SDK (#8754)
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.github/workflows/scripts/ti_build/entry.py

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@@ -82,8 +82,8 @@ def setup_basic_build_env():
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setup_clang()
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setup_llvm()
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if u.system == "Linux":
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# We support & test Vulkan shader debug printf on Linux
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if u.system in ("Linux", "Windows"):
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# We support & test Vulkan shader debug printf on Linux && Windows
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# This is done through the validation layer
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from .vulkan import setup_vulkan
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