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4 changes: 2 additions & 2 deletions types/three/src/core/Object3D.d.ts
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
import { AnimationClip, AnimationClipJSON } from "../animation/AnimationClip.js";
import { Camera } from "../cameras/Camera.js";
import { Material } from "../materials/Material.js";
import { Material, MaterialJSON } from "../materials/Material.js";
import { Euler } from "../math/Euler.js";
import { Matrix3 } from "../math/Matrix3.js";
import { Matrix4, Matrix4Tuple } from "../math/Matrix4.js";
Expand Down Expand Up @@ -49,7 +49,7 @@ export interface Object3DJSON {

export interface JSONMeta {
geometries: Record<string, BufferGeometryJSON>;
materials: Record<string, unknown>;
materials: Record<string, MaterialJSON>;
textures: Record<string, TextureJSON>;
images: Record<string, SourceJSON>;
shapes: Record<string, unknown>;
Expand Down
166 changes: 164 additions & 2 deletions types/three/src/materials/Material.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -4,21 +4,24 @@ import {
BlendingDstFactor,
BlendingEquation,
BlendingSrcFactor,
Combine,
DepthModes,
NormalMapTypes,
PixelFormat,
Side,
StencilFunc,
StencilOp,
} from "../constants.js";
import { BufferGeometry } from "../core/BufferGeometry.js";
import { EventDispatcher } from "../core/EventDispatcher.js";
import { Object3D } from "../core/Object3D.js";
import { JSONMeta, Object3D } from "../core/Object3D.js";
import { Color, ColorRepresentation } from "../math/Color.js";
import { Plane } from "../math/Plane.js";
import { Group } from "../objects/Group.js";
import { WebGLProgramParametersWithUniforms } from "../renderers/webgl/WebGLPrograms.js";
import { WebGLRenderer } from "../renderers/WebGLRenderer.js";
import { Scene } from "../scenes/Scene.js";
import { EulerTuple, SourceJSON, TextureJSON, Vector2Tuple } from "../Three.js";

export interface MaterialParameters {
alphaHash?: boolean | undefined;
Expand Down Expand Up @@ -68,6 +71,165 @@ export interface MaterialParameters {
userData?: Record<string, any> | undefined;
}

export interface MaterialJSON {
metadata: { version: number; type: string; generator: string };

uuid: string;
type: string;

name?: string;

color?: number;
roughness?: number;
metalness?: number;

sheen?: number;
sheenColor?: number;
sheenRoughness?: number;
emissive?: number;
emissiveIntensity?: number;

specular?: number;
specularIntensity?: number;
specularColor?: number;
shininess?: number;
clearcoat?: number;
clearcoatRoughness?: number;
clearcoatMap?: string;
clearcoatRoughnessMap?: string;
clearcoatNormalMap?: string;
clearcoatNormalScale?: Vector2Tuple;

dispersion?: number;

iridescence?: number;
iridescenceIOR?: number;
iridescenceThicknessRange?: number;
iridescenceMap?: string;
iridescenceThicknessMap?: string;

anisotropy?: number;
anisotropyRotation?: number;
anisotropyMap?: string;

map?: string;
matcap?: string;
alphaMap?: string;

lightMap?: string;
lightMapIntensity?: number;

aoMap?: string;
aoMapIntensity?: number;

bumpMap?: string;
bumpScale?: number;

normalMap?: string;
normalMapType?: NormalMapTypes;
normalScale?: Vector2Tuple;

displacementMap?: string;
displacementScale?: number;
displacementBias?: number;

roughnessMap?: string;
metalnessMap?: string;

emissiveMap?: string;
specularMap?: string;
specularIntensityMap?: string;
specularColorMap?: string;

envMap?: string;
combine?: Combine;

envMapRotation?: EulerTuple;
envMapIntensity?: number;
reflectivity?: number;
refractionRatio?: number;

gradientMap?: string;

transmission?: number;
transmissionMap?: string;
thickness?: number;
thicknessMap?: string;
attenuationDistance?: number;
attenuationColor?: number;

size?: number;
shadowSide?: number;
sizeAttenuation?: boolean;

blending?: Blending;
side?: Side;
vertexColors?: boolean;

opacity?: number;
transparent?: boolean;

blendSrc?: BlendingSrcFactor;
blendDst?: BlendingDstFactor;
blendEquation?: BlendingEquation;
blendSrcAlpha?: number | null;
blendDstAlpha?: number | null;
blendEquationAlpha?: number | null;
blendColor?: number;
blendAlpha?: number;

depthFunc?: DepthModes;
depthTest?: boolean;
depthWrite?: boolean;
colorWrite?: boolean;

stencilWriteMask?: number;
stencilFunc?: StencilFunc;
stencilRef?: number;
stencilFuncMask?: number;
stencilFail?: StencilOp;
stencilZFail?: StencilOp;
stencilZPass?: StencilOp;
stencilWrite?: boolean;

rotation?: number;

polygonOffset?: boolean;
polygonOffsetFactor?: number;
polygonOffsetUnits?: number;

linewidth?: number;
dashSize?: number;
gapSize?: number;
scale?: number;

dithering?: boolean;

alphaTest?: number;
alphaHash?: boolean;
alphaToCoverage?: boolean;
premultipliedAlpha?: boolean;
forceSinglePass?: boolean;

wireframe?: boolean;
wireframeLinewidth?: number;
wireframeLinecap?: string;
wireframeLinejoin?: string;

flatShading?: boolean;

visible?: boolean;

toneMapped?: boolean;

fog?: boolean;

userData?: Record<string, unknown>;

textures?: Array<Omit<TextureJSON, "metadata">>;
images?: SourceJSON[];
}

/**
* Materials describe the appearance of objects. They are defined in a (mostly) renderer-independent way, so you don't have to rewrite materials if you decide to use a different renderer.
*/
Expand Down Expand Up @@ -418,7 +580,7 @@ export class Material extends EventDispatcher<{ dispose: {} }> {
* Convert the material to three.js JSON format.
* @param meta Object containing metadata such as textures or images for the material.
*/
toJSON(meta?: any): any;
toJSON(meta?: JSONMeta): MaterialJSON;

/**
* Return a new material with the same parameters as this material.
Expand Down
51 changes: 49 additions & 2 deletions types/three/src/materials/ShaderMaterial.d.ts
Original file line number Diff line number Diff line change
@@ -1,7 +1,13 @@
import { GLSLVersion } from "../constants.js";
import { JSONMeta } from "../core/Object3D.js";
import { UniformsGroup } from "../core/UniformsGroup.js";
import { Matrix3, Matrix3Tuple } from "../math/Matrix3.js";
import { Matrix4, Matrix4Tuple } from "../math/Matrix4.js";
import { Vector2Tuple } from "../math/Vector2.js";
import { Vector3Tuple } from "../math/Vector3.js";
import { Vector4Tuple } from "../math/Vector4.js";
import { IUniform } from "../renderers/shaders/UniformsLib.js";
import { Material, MaterialParameters } from "./Material.js";
import { Material, MaterialJSON, MaterialParameters } from "./Material.js";

export interface ShaderMaterialParameters extends MaterialParameters {
uniforms?: { [uniform: string]: IUniform } | undefined;
Expand All @@ -23,6 +29,46 @@ export interface ShaderMaterialParameters extends MaterialParameters {
glslVersion?: GLSLVersion | undefined;
}

export type ShaderMaterialUniformJSON = {
type: "t";
value: string;
} | {
type: "c";
value: number;
} | {
type: "v2";
value: Vector2Tuple;
} | {
type: "v3";
value: Vector3Tuple;
} | {
type: "v4";
value: Vector4Tuple;
} | {
type: "m3";
value: Matrix3Tuple;
} | {
type: "m4";
value: Matrix4Tuple;
} | {
value: unknown;
};

export interface ShaderMaterialJSON extends MaterialJSON {
glslVersion: number | null;
uniforms: Record<string, ShaderMaterialUniformJSON>;

defines?: Record<string, unknown>;

vertexShader: string;
ragmentShader: string;

lights: boolean;
clipping: boolean;

extensions?: Record<string, boolean>;
}

export class ShaderMaterial extends Material {
constructor(parameters?: ShaderMaterialParameters);

Expand Down Expand Up @@ -116,5 +162,6 @@ export class ShaderMaterial extends Material {
glslVersion: GLSLVersion | null;

setValues(parameters: ShaderMaterialParameters): void;
toJSON(meta: any): any;

toJSON(meta?: JSONMeta): ShaderMaterialJSON;
}