A WIP game to represent the AI singularity.
Open index.html in a browser, e.g. by using Cursor Live Preview or python -m http.server 8000.
The deployed version should also be on Github Pages, at tkwa.github.io/save-the-world-game
- Communicate about a potential AI future
- The primary goal is to save the world
- The player is someone with agency, like a company CEO
Important dynamics to model (rough priority order)
- Existential stakes
- Unexpected speed of the AI future
- Tradeoffs between capability and safety
- The potential for coordination to reduce risk
- Power of future AI companies over society
Possibly:
- Be engaging enough to go viral
- Global conquest plot
- Rogue AI takeover plot
- Fear of rogue AI is naturally written into the game
- Exponential or superexponential growth
- Singularity happens in a surprisingly early calendar year
- The speed of AI development
- Finite resource allocation
- Events?
- International treaty plot
- Running for President
- Erosion of human agency
- AI writes legislation, their AIs summarize it and recommend votes
- AI monopolizes all essential services-- therapist, medical etc.
- 80%+ unemployment, everyone else survives on welfare or UBI
- Maybe the game could start in 2011 with quiet exponential growth and progress through 2025
- In a superexponential world, there must be a mechanism to reduce turn time
- To give a feeling of realism, could use actual names of politicians, make the player's role more prominent
Tier 1
- AI takeover risk
- Coordination
- International
Tier 2
- Superpersuasion
- Military drones
- Splitting the galaxies