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@rtxa Can you check if you can build this branch using the new instruction? |
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Well, I have moved to VSCode since then and it didn't require too much configuration on my side, only to have installed VS 2022 with desktop C++ workload and VSCode extensions for C++ and CMake and I was good to go (I did all the HUD thing in there). Probably the new build system is better but I'm not getting it to compile when using VSCode. Do I need to have vcpkg installed before hand? I think requisites/prerequisites should mention that to be clear. Seems like I need to have installed Ninja because I'm getting this error even with vcpkg configured. Can all this be downloaded before hand when doing CMake configuration? I think that the fewer things the developer has to install or configure, the better. |
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Thanks for testing. Regarding your errors: vcpkg is working properly ("All requested installations completed successfully" in the log). But CMake can't find Ninja. I updated the guide and added sections explaining Ninja and VS Code. I use clangd and CodeLLDB extensions instead of C/C++ extension because, in my experience, they work better (on Windows with MINGW and on Linux), so I used them in the guide. Let me know if they work correctly on Windows. |
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I updated CMakeUserPresets.example.json and added |
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I finally figured it out. Turns out you don't even need Ninja, VSCode can use "Visual Studio 17 2022" generator. And you don't need clangd and CodeLLDB in that case. I updated the docs, |
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I updated the presets.
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Closes #232